Etruscan Fierce Axes
Light Armor? An axe is an axe.The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Etruscan Fierce Axes |
Main Unit Key Etr_Fierce_Axes |
Land Unit Key Etr_Fierce_Axes |
Naval Unit Key roman_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 670 |
Recruitment Cost 670 |
Upkeep Cost 80 |
Melee Attack 30 |
35 |
├ Melee Weapon rome_celtic_axe |
├ Melee Damage Base 14 |
├ Melee Damage Ap 21 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
67 |
├ Base Defence 32 |
├ Shield caetra |
└ Shield Defence 35 |
67 |
├ Armour chest |
├ Armour Defence 42 |
└ Shield Armour 25 |
70 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Etruscan Fierce Axes- Headhunt
Gradual increase in effectiveness of the unit's attack.
Melee attack, morale
Melee defence - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Requires Buildings | |
---|---|
Lv. 0 |
Manipular Barracks
(rome_military_main_2) Level 1
Cohort Barracks
(rome_military_main_3) Level 2 |
Lv. 1 |
Legionary Barracks
(rome_military_main_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates |