

Carthaginian Cavalry
These excellent horsemen can punch through an enemy line, inflicting terrible casualties in the process.Liby-Phoenicians are the closest Carthaginian society came to an indigenous population, and their numbers were limited following the catastrophic defeat of the Sacred Band in battle against Syracuse in 340BC. Afterwards, Carthage was unwilling to risk many of its own citizens again in a single struggle. This reluctance led to the greater use of mercenaries during the Punic Wars against Rome. However, some Carthaginians were in the field at Cannae, the greatest single Roman defeat of the period. Their trusted commander, Muttines, later betrayed the Sicilian stronghold of Acragas to the Romans following the Carthaginian senate's change of heart towards Hannibal towards the end of the Second Punic War. They withdrew support, fearing his ambitions more than they feared the Romans.
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Unit Name Carthaginian Cavalry |
Main Unit Key inv_car_carthaginian_cavalry |
Land Unit Key inv_car_carthaginian_cavalry |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 160 |
Melee Attack 30 |
Weapon Damage 25 |
├ Melee Weapon rome_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
Melee Defence 50 |
├ Base Defence 10 |
├ Shield caetra_cavalry |
└ Shield Defence 40 |
Armour 35 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 5 |
Health 75 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
├ Bonus Hit Points 10 |
├ Mount rome_horse_spear_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 45 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Requires Buildings | |
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Hoplite Barracks
(inv_car_military_heavy_3) Level 2 ![]()
Royal Barracks
(inv_car_military_heavy_4) Level 3 |
Garrison Buildings | |
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Village (Horse Trainers)
(inv_car_horse_1) Level 0 |
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Town (Horse Breeders)
(inv_car_horse_2) Level 1 ![]()
Horse Corral
(inv_car_military_buff_horse_2) Level 1 |
Faction Availability | |
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Rise of the Republic |