

Sherden Swordsmen
These warriors carry the legacy of the infamous Sea Peoples.The term 'Sea Peoples' is used to refer to various seaborne raiders and marauders who troubled the Aegean, the Near East and Egypt during the second half of the 2nd millennium BC. The collapse of many of the Late Bronze Age civilisations is attributed to the Sea Peoples, as their piratical ways swept across the Mediterranean. Among the first tribes to appear in historical records were the Sherden, who were defeated by Ramesses II in the second year of his rule and so impressed the Pharaoh that they were subsequently added to his personal guard. Multiple settlements, lands and goods were gifted to Sherden warriors in payment, confirming the elite status of the Sea Peoples within Egyptian ranks. It is believed that the Sherden were ancestors to the Nuragic civilisation on Sardinia, who inherited and maintained much of their martial legacy probably due to their relative isolation. Nuragic bronze sculptures, as well as their use of horned helmets, further supports the ties between the two races.
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Unit Name Sherden Swordsmen |
Main Unit Key inv_iol_sherden_swordsmen |
Land Unit Key inv_iol_sherden_swordsmen |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1200 |
Recruitment Cost 1200 |
Upkeep Cost 240 |
Melee Attack 45 |
Weapon Damage 34 |
├ Melee Weapon rome_generic_sword |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
Melee Defence 60 |
├ Base Defence 30 |
├ Shield round |
└ Shield Defence 30 |
Armour 60 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 30 |
Health 55 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 50 |
Abilities
Sherden Swordsmen- Killing Spree
Increases weapon damage for an extended period.
Weapon damage
Exertion: fatigue
Attributes
- Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale