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HomeHome / Total War: Rome II / Iolei (Rise of the Republic) / Units / Heavy Nuragic Runners
Heavy Nuragic Runners Iolei (Rise of the Republic)Iolei (Rise of the Republic) Melee Infantry

Heavy Nuragic Runners

With armour, their charge becomes that much more deadly.

Many bronze statues found in Sardinia, as well as the stone giants of Monte Prama, depict ancient warriors carrying large shields and a leather sheath, covering their entire right arm and ending in something resembling a club or similar blunt weapon. Many believe the statues to be Nuragic warriors, descendants of the ancient 'Sea People', a loose confederation of clans who fought the Aegean Greeks and Egypt during the Bronze Age. At the time, chariots were often used in combat, mostly to hold transport archers around the battlefield. The Nuragic warriors' purpose was to defeat these tactics by attacking the chariots with massed archers to pin them down and hold them in place. While immobile, the charioteers were vulnerable to attack by the swift Sardinians, called 'pugilatore' or 'boxers' - the Latin root of the English word 'pugilist', meaning 'fighter'; their large shields enabled them to protect themselves from enemy arrows and knock charioteers from their mounts with their glove-like weapons. The Sardinian tribes maintained this tradition, with boxers being part of Nuragic ritual combat as both a form of religious expression and entertainment.

Heavy Nuragic Runners

Unit Name

Heavy Nuragic Runners

Main Unit Key

inv_iol_heavy_nuragic_runners

Land Unit Key

inv_iol_heavy_nuragic_runners

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

850

Recruitment Cost

850

Upkeep Cost

170

Melee Attack

35

Weapon Damage

55

├ Melee Weapon

rome_iolean_glove

├ Melee Damage Base

40

├ Melee Damage Ap

15

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

45

Melee Defence

35

├ Base Defence

10

├ Shield

oval

└ Shield Defence

25

Armour

65

├ Armour

leather

├ Armour Defence

30

└ Shield Armour

35

Health

60

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

20

Base Morale

50

Abilities

No Ability

Attributes

  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Heavy Nuragic Runners
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Heavy Nuragic Runners Lv. 0 Funeral Arena
Funeral Arena
(inv_nur_military_buff_3)
Level 2
Nuragic Arena
Nuragic Arena
(inv_nur_military_buff_4)
Level 3
Garrison Buildings
Heavy Nuragic Runners x 2 Nuragic Arena
Nuragic Arena
(inv_nur_military_buff_4)
Level 3
Heavy Nuragic Runners x 1 Tomb of Giants
Tomb of Giants
(inv_nur_religious_tomb_4)
Level 3