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HomeHome / Total War: Rome II / Iolei (Rise of the Republic) / Units / Sardi Skirmishers
Sardi Skirmishers Iolei (Rise of the Republic)Iolei (Rise of the Republic) Missile Infantry

Sardi Skirmishers

Skirmishing is the essence of guerrilla warfare; the enemy are exhausted into submission.

The Iolei were an ancient Nuragic tribe who lived on the island of Sardinia during the Bronze and Iron Ages. According to legend, recorded by Greek historians, their name can be traced back to Iolaus, a hero, who led the sons of Heracles to Sardinia and founded a colony there. The Sardinian people were content to live quietly in peace, keeping to the mountainous regions in central Sardinia, building nuraghe and subsisting on agriculture, animal husbandry and fishing. However, around 900BC Phoenicians began sailing to Sardinia, establishing trade routes and relations with local merchants. As Carthage grew and set its sights on conquest and empire-building, an expedition was launched in 540BC against the Iolei, led by Malco. The expedition failed, as the Sardinians used guerrilla warfare - their skill with the bow and knowledge of the arduous terrain drove the Carthaginians from the island. Subsequent invasions of Sardinia, first by Mago in 509BC (as a response to Iolean attacks on coastal cities) and later by his brother Hamilcar. Eventually, the onslaught proved too great and the Sardinians were overcome. Coastal Sardinia was occupied by Carthage, but the Nuragic people remained unconquered, retreating into the island's central mountain range. According to Strabo, the Iolei were never truly subjugated, even following the rise of the Roman Empire.

Sardi Skirmishers

Unit Name

Sardi Skirmishers

Main Unit Key

inv_iol_sardi_skirmishers

Land Unit Key

inv_iol_sardi_skirmishers

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

80

Missile Damage

29

├ Missile Weapon

rome_wooden_javelin

├ Projectile

javelin_wooden

├ Missile Damage

20

├ Missile Ap Damage

9

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

13

Shots Per Minute

7

Ammunition

7

Melee Attack

10

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

5

Melee Defence

25

├ Base Defence

15

├ Shield

small_round

└ Shield Defence

10

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

20

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sardi Skirmishers
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Sardi Skirmishers Lv. 0 Warrior's Lodge
Warrior's Lodge
(inv_nur_military_1)
Level 0
Fighting Semi-circle
Fighting Semi-circle
(inv_nur_military_buff_2)
Level 1
Funeral Arena
Funeral Arena
(inv_nur_military_buff_3)
Level 2
Nuragic Arena
Nuragic Arena
(inv_nur_military_buff_4)
Level 3
Meeting Ground
Meeting Ground
(inv_nur_military_recruitment_2)
Level 1
Proving Grounds
Proving Grounds
(inv_nur_military_recruitment_3)
Level 2
Hall of Champions
Hall of Champions
(inv_nur_military_recruitment_4)
Level 3