

Cohors
The building blocks of an army.The Gallic Roman Empire consisted of all the provinces of Transalpine Gaul, Germania, the Hispanic provinces, and Britannia, and its first Emperor was Marcus Cassianus Latinius Postumus. Likely a descendant of auxiliaries in Batavia, Postumus set out to make his own Empire in Rome's image. His Senate was formed of prominent citizens, military leaders, and Romanised chieftains, while Legionaries formed a new Praetorian Guard. Adopting the defence-in-depth method, Gallic Rome was known for its many forts across the Rhineland and having strong cavalry units, ready to respond to Germanic raids and invasions. Alliances with willing tribes along the borders also proved useful as a first line of defence. For instance, the Thuringi's support was valuable to Postumus and Legionaries were recruited from their young men, creating a new type of soldier, with Roman military traditions combined with barbaric aggression and strength.
![]() |
Unit Name Cohors |
Main Unit Key 3c_Gal_Cohors |
Land Unit Key 3c_Gal_Cohors |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 680 |
Recruitment Cost 680 |
Upkeep Cost 135 |
Missile Damage 30 |
├ Missile Weapon rome_pilum_heavy |
├ Projectile pilum_heavy |
├ Missile Damage 20 |
├ Missile Ap Damage 10 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 47 |
Weapon Damage 34 |
├ Melee Weapon rome_spatha |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 14 |
Melee Defence 48 |
├ Base Defence 23 |
├ Shield oval |
└ Shield Defence 25 |
Armour 75 |
├ Armour mail |
├ Armour Defence 40 |
└ Shield Armour 35 |
Health 55 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 50 |
Abilities
Cohors- Attacking Testudo
The troops of this unit raise their shields above their heads in a defensive formation.
Protection against missiles
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Requires Buildings | |
---|---|
![]() |
![]()
Cohort Barracks
(3c_gallicemp_military_2) Level 1 ![]()
Legionary Barracks
(3c_gallicemp_military_3) Level 2 ![]()
Castrum Stativum
(3c_gallicemp_military_infantry_4) Level 3 |
Faction Availability | |
---|---|
Empire Divided |