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HomeHome / Total War: Rome II / Gallic Rome (Empire Divided) / Units / Pursuit Trihemiolia - Light Roman Skirmishers
Pursuit Trihemiolia - Light Roman Skirmishers Gallic Rome (Empire Divided)Gallic Rome (Empire Divided) Missile Ship

Pursuit Trihemiolia - Light Roman Skirmishers

Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

These javelin-armed skirmishers are fast moving and lightly armoured.

It is thought that the Rhodians, a significant naval power in the eastern Mediterranean, developed the 'trihemiolia' or 'two-and-a-half' as a vessel for pirate hunting. Given that Rhodes is an island entirely reliant on the sea and shipping this is a believable theory. Pirates used the hemiola, a handy little vessel developed from the dieres or bireme, a ship with two rows of oars; it makes sense that pirate hunters would think of taking a trieres, or trireme, with three rows of oars and modifying it in a similar fashion. A trihemiolia still had three rows of oars on each side, but the top row was reduced to only half the number of oars, positioned midships. The result was a faster, handier vessel that provided a height advantage over a hemiola for any archers on board. There was also a strategic benefit to the Rhodians, who could only draw on the manpower of one island: they could have six trieres warships with full complements of rowers, or seven trihemiolias for the same number of men. The useful design was soon adopted by other maritime powers around the Mediterranean.

(Light Roman Skirmishers)
Skirmishers harass the enemy, never giving them pause to regroup or breathe. Successful skirmish forces were often used to pin an enemy down whilst the vanguard prepared for the decisive attack. Eastern armies primarily employed skirmish cavalry, born of and entirely suited to the terrain upon which they fought and their cavalry-heavy structure. The javelin was an oft-used weapon for skirmishers, particularly from horseback. A rider could hurl his weapon at the enemy and be far away before they had time to react. If they were foolish enough to turn and face the threat, they could be blind to an infantry bulwark bearing down upon them.

Pursuit Trihemiolia - Light Roman Skirmishers

Unit Name

Pursuit Trihemiolia - Light Roman Skirmishers

Main Unit Key

3c_Gal_Pursuit_Hemiolia

Land Unit Key

3c_Rom_Light_Roman_Skirmishers

Naval Unit Key

3c_roman_two_halfer

Soldiers

100

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

380

Recruitment Cost

380

Upkeep Cost

75

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

13

Shots Per Minute

7

Ammunition

7

Ship Health

585

└ Ship

roman_two_halfer

Ship Speed

7

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

37

├ Base Defence

12

├ Shield

pelta

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

30

Abilities

Pursuit Trihemiolia
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Pursuit Trihemiolia
  • Poor hull strength
  • Medium crew
  • Uncatchable
  • Weak ramming
  • Poor boarding
  • Average missile combat
Light Roman Skirmishers
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Pursuit Trihemiolia - Light Roman Skirmishers Lv. 0 Military Wharf
Military Wharf
(3c_rome_port_military_2)
Level 1
Drydock
Drydock
(3c_rome_port_military_3)
Level 2
Portus Classis
Portus Classis
(3c_rome_port_military_4)
Level 3
Garrison Buildings
Pursuit Trihemiolia - Light Roman Skirmishers x 1 Military Wharf
Military Wharf
(3c_rome_port_military_2)
Level 1
Drydock
Drydock
(3c_rome_port_military_3)
Level 2
Portus Classis
Portus Classis
(3c_rome_port_military_4)
Level 3