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HomeHome / Total War: Attila / Burgundians / Units / Barbed Lancers
Barbed Lancers BurgundiansBurgundians Shock Cavalry

Barbed Lancers

What these men lack in style, they make up for with sheer power.

Developed during their early part of the 1st century AD by the eastern empires of the time, the ‘kontos’ lance was at least four metres long. Designed to be used by cavalrymen, it was initially fielded by the cataphracts and clibinarii of Parthia and its successors, the Sassanid Persians. In fact the Parthian cataphracts who annihilated the Roman army at the Battle of Carrhae in 55BC may also have used an early version of the kontos. Literally as long as a bargepole, from where it gets its Greek name, a kontos was generally used two-handed whilst its wielder controlled their horse using both knees to indicate speed and direction. Later on, Rome faced this deadly new cavalry weapon again at the hands of the brutal steppe nomads who raided its borders during the 3rd century AD. As a reaction to having faced lance-armed warriors and come off worse, the Romans soon had their own version, spelled ‘contus’. The contus lance was still in use 1,000 years later by the Roman Empire’s successors - the Byzantines in the east and the Germanic peoples in the west.

Barbed Lancers

Unit Name

Barbed Lancers

Main Unit Key

att_ger_barbed_lancers

Land Unit Key

att_ger_barbed_lancers

Naval Unit Key

att_lon_light_tra_ger

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

295

Melee Attack

30

Melee Damage

12

├ Melee Weapon

att_barbed_lance

├ Melee Base Damage

7

├ Armour-piercing Damage

5

├ Armour Piercing

No

├ Attack Against Cavalry

10

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

215

Melee Defence

40

├ Base Defence

10

├ Shield

att_round_small

└ Shield Defence

30

Armour

32

├ Armour

att_scale

├ Armour Defence

27

└ Shield Armour

5

Health

232

├ Man Entity

att_infantry_medium

├ Man Health

90

├ Bonus Hit Points

17

├ Mount

att_ger_barbed_lancers_horse

├ Mount Entity

att_horse_medium

└ Mount Health

125

Morale

45

Abilities

Barbed Lancers
  • Wedge
    The unit moves into a wedge-shaped attack formation.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Martial Culture Cost 181 Upgrade To Royal Lancers
Requires Buildings
Barbed Lancers Lv. 0 Livestock Herd
Livestock Herd
(att_bld_barbarian_farm_livestock_3)
Level 2
Livestock Pens
Livestock Pens
(att_bld_barbarian_farm_livestock_4)
Level 3
Sparring Fields
Sparring Fields
(att_bld_barbmigs_military_warriors_3)
Level 2
Warriors' Encampment
Warriors' Encampment
(att_bld_barbmigs_military_warriors_4)
Level 3
Garrison Buildings
Barbed Lancers x 1 Warlord's Hold
Warlord's Hold
(att_bld_barbarian_civic_chieftain_3)
Level 2
Warlord's Castle
Warlord's Castle
(att_bld_barbarian_civic_chieftain_5_legendary)
Level 4
Chieftain's Hold
Chieftain's Hold
(att_bld_barbarian_civic_minor_chieftain_3_legendary)
Level 2
Chieftain's Castle
Chieftain's Castle
(att_bld_barbarian_civic_minor_chieftain_5_legendary)
Level 4
Curing Shack
Curing Shack
(att_bld_barbarian_farm_curing_1)
Level 1
Smoke Shed
Smoke Shed
(att_bld_barbarian_farm_curing_2)
Level 2
Salt Warehouse
Salt Warehouse
(att_bld_barbarian_farm_curing_3)
Level 3
Faction Availability
Grand Campaign
The Last Roman