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HomeHome / Total War: Attila / Burgundians / Units / Strike Liburnian - Germanic Light Boatmen
Strike Liburnian - Germanic Light Boatmen BurgundiansBurgundians Ramming Ship

Strike Liburnian - Germanic Light Boatmen

A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

Liburnians were small, compact galleys, ideal for patrolling the Roman coastlines. They were named after an Illyrian tribe who used similar vessels during their raids against the Romans. During the 3rd century AD the Roman Empire came under continued attack from increasingly stronger barbarian forces from the north and east. In the north, the Picts and the Scots raided Britain, the Saxons plundered from the north and in the east, the Goths appeared in ever-more-vast numbers from the Black Sea region, due to pressure from nomadic tribes from the Steppes. By AD477 the Vandals had all but wiped out the Roman navy to take complete control of the Mediterranean, after which time the western sea was known as Wendelsae, or ‘Sea of the Vandals'.

(Germanic Light Boatmen)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Strike Liburnian - Germanic Light Boatmen

Unit Name

Strike Liburnian - Germanic Light Boatmen

Main Unit Key

att_shp_ger_boatment_lib_light_ram

Land Unit Key

att_mar_ger_germanic_light_boatmen

Naval Unit Key

att_lib_light_ram_ger

Soldiers

20

Category

Light Ship

Class

Ramming Ship

Custom Battle Cost

230

Recruitment Cost

230

Upkeep Cost

120

Hull Strength

1800

└ Ship

att_shp_light_liburnian_ram

Speed

6

Melee Attack

48

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

33

Melee Defence

20

├ Base Defence

10

├ Shield

att_oval

└ Shield Defence

10

Armour

40

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

30

Health

97

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

7

Morale

34

Abilities

Germanic Light Boatmen
  • Ramming Speed!
    Increases the speed of a ship in order to cause greater damage when it hits the enemy.
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Military Manoeuvres Cost 75 Upgrade To Assault Liburnian - Germanic Light Boatmen
Requires Buildings
Strike Liburnian - Germanic Light Boatmen Lv. 0 Fishing Jetties
Fishing Jetties
(att_bld_all_resources_port_fish_2)
Level 2
Fishing Wharf
Fishing Wharf
(att_bld_all_resources_port_fish_3)
Level 3
Fishing Port
Fishing Port
(att_bld_all_resources_port_fish_4)
Level 4
Jetty
Jetty
(att_bld_all_resources_port_generic_1)
Level 1
Military Jetties
Military Jetties
(att_bld_all_resources_port_military_2)
Level 2
Military Wharf
Military Wharf
(att_bld_all_resources_port_military_3)
Level 3
Military Port
Military Port
(att_bld_all_resources_port_military_4)
Level 4
Oriental Docks
Oriental Docks
(att_bld_all_resources_port_spice_1)
Level 1
Oriental Harbour
Oriental Harbour
(att_bld_all_resources_port_spice_2)
Level 2
Oriental Port
Oriental Port
(att_bld_all_resources_port_spice_3)
Level 3
Spice Trading Port
Spice Trading Port
(att_bld_all_resources_port_spice_4)
Level 4
Trade Jetties
Trade Jetties
(att_bld_all_resources_port_trade_2)
Level 2
Trade Wharf
Trade Wharf
(att_bld_all_resources_port_trade_3)
Level 3
Trade Port
Trade Port
(att_bld_all_resources_port_trade_4)
Level 4