

Royal Huscarls
Loyalty to his king makes a man braver.Literally meaning ‘masters of the house’, ‘housecarls’ or ‘huscarls’ were free soldiers in the service of a Nordic warlord or king. Specifically, they acted as his bodyguard, fighting alongside and protecting him on the battlefield. If a lord was killed, his huscarls were duty-bound to avenge his death. Dressed head to foot in chainmail and carrying a shield, huscarls generally fought with swords or two-handed axes. Gradually, as Norse society progressed, they were elevated from being a mere fighting unit to positions within the royal court, where they were given the honour of sitting at the king’s table. By the end of the Dark Ages the name 'huscarl' was more broadly used to refer to anyone who directly served another, more powerful warrior.
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Unit Name Royal Huscarls |
Main Unit Key att_nor_royal_huscarls |
Land Unit Key att_nor_royal_huscarls |
Naval Unit Key att_lon_heavy_tra_nor |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 435 |
Melee Attack 65 |
Melee Damage 56 |
├ Melee Weapon att_dane_axe |
├ Melee Base Damage 40 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 20 |
Charge Bonus 90 |
Melee Defence 25 |
├ Base Defence 25 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 30 |
├ Armour att_mail_heavy |
├ Armour Defence 30 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
└ Bonus Hit Points 10 |
Morale 54 |
Abilities
Royal Huscarls- Frenzy
Improves a unit's attack capabilities for an extended period of time. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign |