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HomeHome / Total War: Attila / Kingdom of the Danes (Age of Charlemagne) / Buildings / Long Hall
Long Hall Kingdom of the Danes (Age of Charlemagne)Kingdom of the Danes (Age of Charlemagne) City Level 2

Long Hall

The warrriors gather here to celebrate, or drown, the day's events.

The courts of barbarian kings and warlords were markedly different from the more 'civilised' courts and palaces of the Franks or the Muslim caliphates. For instance, built atop the tradition of tribal communes and chieftain's feasting halls, the courts and councils of Saxon and Viking kings were often places of revelry, where feasting and celebrating took place. The king also called together chieftains to meet in a gathering known as a 'thing' (in the Nordic countries) or a 'folkmoot' (in Anglo-Saxon ones). This was a place where grievances could be aired and issues of general policy and direction could be discussed.

City

Ruined City
Ruined City
(cha_bld_city_ruin)
City Level 0
Small City
Small City
(cha_bld_city_1)
City Level 1
City
City
(cha_bld_city_2)
City Level 2
Trade City
Trade City
(cha_bld_city_3)
City Level 3
Long Hall
Long Hall
(cha_bld_long_hall_1)
City Level 1
Noble's Hall
Noble's Hall
(cha_bld_long_hall_2)
City Level 2
King's Hall
King's Hall
(cha_bld_long_hall_3)
City Level 3
Long Hall

Building Name

Long Hall

Level Name

cha_bld_long_hall_1

Building Chain

City

Building Level

2

Create Time

2

Create Cost

2000

Effects

Food consumption: -20 (region_to_region_own)
Growth: +2 (province_to_province_own)
Public order: +3 (province_to_province_own)
Settlement has basic walls. (region_to_region_own)

Provides Garrison Army

160 Archers
Archers
(cha_vik_archers)
Missile Infantry
160 Axe Freemen
160 Axe Freemen
Axe Freemen
(cha_vik_axe_freemen)
Melee Infantry
160 Axemen
160 Axemen
Axemen
(cha_vik_axemen)
Melee Infantry
160 Viking Hunters
Viking Hunters
(cha_vik_hunters)
Missile Infantry
4 Bastion Onager
Bastion Onager
(cha_vik_onager_bastion)
Field Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Archers
Missile Infantry / Missile Infantry / (cha_vik_archers)
Archers
A rain of arrows to slim down enemy numbers before the charge.
160 200 200 32 150 4 14 7 14 2 2 6 100 26
2
160 Axe Freemen
Melee Infantry / Melee Infantry / (cha_vik_axe_freemen)
Axe Freemen
Armed with axes, then pointed at the enemy. Freemen may yet surprise you.
160 300 300 45 32 30 32 6 100 36
3
160 Levy Freemen
Melee Infantry / Spear Infantry / (cha_vik_levy_freemen)
Levy Freemen
Free folk are often called to take up arms in times of war.
160 150 150 25 32 25 50 6 100 36
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