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Vandalic Kingdom (The Last Roman) Port Level 4
Trade Wharf
Wealth and prosperity are bought and sold here.Over the centuries, many civilisations have relied on naval power, both mercantile and military, to maintain their empires. At its height, the Eastern Roman Empire spanned the Mediterranean, and with its capital at Constantinople spread its trade influence into the Black Sea beyond. The Sassanid Empire, likewise, controlled the Persian Gulf, opening trade with the Far East. Elsewhere, fishing supplemented agriculture, especially in arid coastal regions. In comparison to the dangers of drought and flood that could destroy crops, fish could be relied upon whatever the weather.
Port
Building Name Trade Wharf |
Level Name bel_bld_all_resources_port_trade_3 |
Building Chain Port |
Building Level 4 |
Create Time 6 |
Create Cost 5000 |
Effects
Road Development: 25 (region_to_region_own)Wealth: 750 from commerce (building_to_building_own)
Wealth: 750 from maritime commerce (building_to_building_own)
Public order: -4 (province_to_province_own)
Squalor: +4 (region_to_region_own)
Provides Garrison Army
Skeid Longship - Vandal Bow Marauders
(att_shp_van_bow_lon_light_dagger)
Missile Ship
(att_shp_van_bow_lon_light_dagger)
Missile Ship
Skeid Longship - Vandal Bowman Marauders
(att_shp_van_bowmen_lon_light_sword)
Missile Ship
(att_shp_van_bowmen_lon_light_sword)
Missile Ship
Snekkja Longship - Vandal Light Marauders
(att_shp_van_light_marauders_lon_light)
Melee Ship
(att_shp_van_light_marauders_lon_light)
Melee Ship
Snekkja Longship - Vandal Marauders
(att_shp_van_marauders_lon_light)
Melee Ship
(att_shp_van_marauders_lon_light)
Melee Ship
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Light Ship / Missile Ship / (att_shp_van_bow_lon_light_dagger) Skeid Longship - Vandal Bow Marauders This ship and the men it bears are as strong as wind and tide. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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88 | 230 | 170 | 600 | 9 | 35 | 150 | 3 | 4 | 5 | 6 | 1 | 1 | 3 | 78 | 36 | |||
2 |
Light Ship / Melee Ship / (att_shp_van_light_marauders_lon_light) Snekkja Longship - Vandal Light Marauders These small, swift vessels are the ideal tool for raiding. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 325 | 250 | 1800 | 7 | 25 | 32 | 10 | 45 | 25 | 118 | 36 |
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