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Jetty Vandalic Kingdom (The Last Roman)Vandalic Kingdom (The Last Roman) Port Level 2

Jetty

Even the smallest of vessels needs a safe place to moor.

For all those states bordering the Mediterranean it was vital to command the seas around their land. Any people wishing to expand looked to control trade routes and invade other countries by sea. It was far easier to sail 1000 km than march a tenth of that distance. Good ports were the key and became the hub where shipbuilding yards were found cheek-by-jowl with markets, naval garrisons and countless sea-based traders. The port that served Athens, Piraeus, was described by Aristophanes as a hectic, bustling concoction of sailors clamouring for pay, rations being served out, men trafficking for corn, onions, leeks, figs, all to the sound of the hammering of the dockyards, and boatswains’ pipes and flutes.

Port

Ruined Docks
Ruined Docks
(bel_bld_all_resources_port_generic_ruin)
Port Level 0
Jetty
Jetty
(bel_bld_all_resources_port_generic_1)
Port Level 1
Fishing Jetties
Fishing Jetties
(bel_bld_all_resources_port_fish_2)
Port Level 2
Fishing Wharf
Fishing Wharf
(bel_bld_all_resources_port_fish_3)
Port Level 3
Fishing Port
Fishing Port
(bel_bld_all_resources_port_fish_4)
Port Level 4
Military Jetties
Military Jetties
(bel_bld_all_resources_port_military_2)
Port Level 2
Military Wharf
Military Wharf
(bel_bld_all_resources_port_military_3)
Port Level 3
Military Port
Military Port
(bel_bld_all_resources_port_military_4)
Port Level 4
Trade Jetties
Trade Jetties
(bel_bld_all_resources_port_trade_2)
Port Level 2
Trade Wharf
Trade Wharf
(bel_bld_all_resources_port_trade_3)
Port Level 3
Trade Port
Trade Port
(bel_bld_all_resources_port_trade_4)
Port Level 4
Jetty

Building Name

Jetty

Level Name

bel_bld_all_resources_port_generic_1

Building Chain

Port

Building Level

2

Create Time

2

Create Cost

2000

Effects

Wealth: 225 from maritime commerce (building_to_building_own)

Provides Garrison Army

64 Snekkja Longship - Vandal Light Marauders
Snekkja Longship - Vandal Light Marauders
(att_shp_van_light_marauders_lon_light)
Melee Ship
80 Snekkja Longship - Vandal Marauders
80 Snekkja Longship - Vandal Marauders
Snekkja Longship - Vandal Marauders
(att_shp_van_marauders_lon_light)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
88 Skeid Longship - Vandal Bow Marauders
Light Ship / Missile Ship / (att_shp_van_bow_lon_light_dagger)
Skeid Longship - Vandal Bow Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

88 230 170 600 9 35 150 3 4 5 6 1 1 3 78 36
2
64 Snekkja Longship - Vandal Light Marauders
Light Ship / Melee Ship / (att_shp_van_light_marauders_lon_light)
Snekkja Longship - Vandal Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 325 250 1800 7 25 32 10 45 25 118 36
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