Eukratides' Horses
Heavily armored cavalry that tramples down every enemy that is dumb enough not to immediately run.Following the tradition of elite Hellenic shock cavalry, these horsemen employed heavy armour and fearsome xyston or kontos-like lances. These were considerably longer than normal cavalry spears and balanced by a butt-spike. Using such weapons required Ptolemaic cavalry to forgo shields and steer their mounts with their legs in the same fashion as Saka and Sarmatian archers, and later cataphracts. Unlike their eastern counterparts, Ptolemaic cavalry did not armour their horses in scale until around the 1st century BC. They were heavily armoured themselves, initially wearing bronze cuirasses and helmets but later scale or chainmail armour. Recruited almost exclusively from the richest Greek colonists in Egypt, their numbers were never great but they provided a vital shock element alongside lighter Egyptian and mercenary cavalry.
Unit Name Eukratides' Horses |
Main Unit Key Bac_Eukratides_Horses |
Land Unit Key Bac_Eukratides_Horses |
Naval Unit Key greek_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1030 |
Recruitment Cost 1030 |
Upkeep Cost 100 |
Melee Attack 36 |
38 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 32 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 6 |
Charge Bonus 45 |
79 |
├ Base Defence 44 |
├ Shield cavalry |
└ Shield Defence 35 |
87 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 30 |
140 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
├ Bonus Hit Points 20 |
├ Mount cataphract_half_horse |
├ Mount Entity rome_horse_very_heavy |
└ Mount Health 60 |
Base Morale 65 |
Abilities
Eukratides' Horses- Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue - Flying Wedge
The unit moves into a flying wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign |