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General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Equites Singulares
Cavalry / Melee Cavalry / (Rom_Praetorian_Cav)
Equites Singulares
(Imperial Praetorian Cavalry)

An elite heavy cavalry bodyguard, capable of a decisive charge.

100 2089 2089 418 36 9 28 57 18 20 65
2
200 Custodes Praetorii
Melee Infantry / Melee Infantry / (Rom_Praetorian_Guard)
Custodes Praetorii
(Imperial Praetorian Guard)

Hand-picked heavy infantry, well used to all kinds of combat.

200 1346 1346 269 39 10 11 82 18 20 65
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
200 Legionarii Clibanariorum
Melee Infantry / Melee Infantry / (Rom_Armour_Legionaries)
Legionarii Clibanariorum
(Imperial Cataphract Legionaries)

Tough Roman legionaries, given improved armour for battle.

200 1353 1353 271 34 10 10 79 20 20 65
4
400 Cohors Aquilae
Melee Infantry / Melee Infantry / (Rom_Eagle_Cohort)
Cohors Aquilae
(Imperial Eagle Cohort)

The eagle standard is the heart and soul of a legion.

400 1335 1335 267 38 10 13 84 18 20 65
5
200 Cohors Evocata
Melee Infantry / Melee Infantry / (Rom_Evocati_Cohort)
Cohors Evocata
(Imperial Veteran Legionaries)

These veterans have been called forth" from retirement, and have chosen to re-enlist and serve Roma once again."

200 1335 1335 267 38 10 11 84 18 20 65
6
200 Cohors Legionaria
Melee Infantry / Melee Infantry / (Rom_Legionary_Cohort)
Cohors Legionaria
(Imperial Legionaries)

Heavy infantry with strong attacks, good armour and exceptional morale.

200 1304 1304 261 36 10 10 79 18 20 60
7
200 Evocata Germanica
Melee Infantry / Melee Infantry / (Rom_Vexillatio_Evocata_Germanica)
Evocata Germanica
(Imperial Veteran Legionaries)

These veterans of the wars in Germania have been called forth" from retirement, and have chosen to re-enlist and serve Roma once again."

200 1314 1314 263 42 10 10 86 16 20 65
8
200 Cohors Cyrrhesticorum (Reformed)
Melee Infantry / Melee Infantry / (Aux_Infantry_Cyrrhus)
Cohors Cyrrhesticorum (Reformed)
(Macedonian Heavy Auxiliaries)

Macedonians from the city of Cyrrhus and beyond have a long tradition of fighting in well trained armies. Now trained in Roman tactics, they are deadly adversaries.

200 1200 1200 240 34 10 11 75 16 20 50
9
200 Cohors Thebaeorum (Reformed)
Melee Infantry / Melee Infantry / (Aux_Infantry_Egypt)
Cohors Thebaeorum (Reformed)
(Egyptian Heavy Auxiliaries)

Recruited from both the native Egyptians and Greeks, these soldiers ensure local rebellions are suppressed and the grain shipments continue to flow to Rome.

200 1224 1224 245 36 10 11 73 16 20 50
10
200 Cohors Galatarum (Reformed)
Melee Infantry / Melee Infantry / (Aux_Infantry_Galatia)
Cohors Galatarum (Reformed)
(Galatian Heavy Auxiliaries).

Fierce, proud, and brave in battle, the Galatians are expert swordsmen with a love of war.

200 1276 1276 255 40 11 13 73 16 20 60
11
200 Cohors Paphlagonum (Reformed)
Melee Infantry / Melee Infantry / (Aux_Infantry_Pontus)
Cohors Paphlagonum (Reformed)
(Paphlagonian Heavy Auxiliaries)

Hardy soldiers from the rugged mountains by the Black Sea, the Paphlagonians, liberated by Rome, supply their new allies with good heavy infantry.

200 1177 1177 235 38 10 11 75 14 20 50
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
12
175 Antesignani
Missile Infantry / Missile Infantry / (Rom_Antesignani)
Antesignani
(Marian Legionary Javelinmen)

The youngest and fittest legionaries, given lighter equipment and multiple javelins. When no auxiliaries are around, these men take the role of skirmishing.

175 572 572 114 15 90 8 5 30 10 11 71 3 20 50
13
175 Cohors Sagittariorum Antiochensium (Reformed)
Missile Infantry / Missile Infantry / (Aux_Archer_Antioch)
Cohors Sagittariorum Antiochensium (Reformed)
(Antiochene Auxiliary Archers)

Citizens of the rich city of Antioch have a long tradition of archery, protecting their capital from surrounding nomads that might try to take their wealth.

175 1274 1274 255 10 175 7 15 21 7 10 34 16 20 45
14
175 Cohors Sagittariorum Cyrenaica (Reformed)
Missile Infantry / Missile Infantry / (Aux_Archer_Cyrene)
Cohors Sagittariorum Cyrenaica (Reformed)
(Cyrenaic Auxiliary Archers)

The farmers, hunters and shepherds of Libya have some experience in archery, although they cannot stand up to the more advanced archers in the East.

175 1030 1030 206 9 165 5 15 18 7 6 29 14 20 35
15
175 Cohors Cilicum (Reformed)
Missile Infantry / Missile Infantry / (Aux_Infantry_Cilicia)
Cohors Cilicum (Reformed)
(Cilician Light Auxiliaries)

Cilicia has long been a haven of pirates, roaming bandits and mercenaries. Now conquered, they look to the Roman army as a way to escape poverty.

175 704 704 141 15 90 8 7 27 10 11 71 8 20 50
16
175 Cohors Cypria (Reformed)
Missile Infantry / Missile Infantry / (Aux_Infantry_Cyprus)
Cohors Cypria (Reformed)
(Cyprian Light Auxiliaries).

The men of Cyprus have a history of raiding and infighting between rival towns, and are accomplished skirmishers.

175 660 660 132 15 90 8 7 26 10 10 71 6 20 45
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
300 Cohors Vigilum
Melee Infantry / Spear Infantry / (Rom_Vigiles)
Cohors Vigilum
(Imperial Town Watch)

These spear-armed garrison troops are also riot squad and firemen.

300 423 423 85 21 9 10 67 3 20 45
18
200 Cohors Chalcidenorum (Reformed)
Melee Infantry / Spear Infantry / (Aux_Infantry_Bithynia)
Cohors Chalcidenorum (Reformed)
(Bithynian Auxiliary Spearmen)

The citizens of the free city of Chalcedon protect the trade routes from barbarian incursions and are ideal for fighting in the rugged terrain of Asia.

200 1033 1033 207 27 9 11 74 14 20 50
19
200 Cohors Commagenorum (Reformed)
Melee Infantry / Spear Infantry / (Aux_Infantry_Cappadocia)
Cohors Commagenorum (Reformed)
(Cappadocian Auxiliary Spearmen)

Stuck between the two superpowers of Rome and Parthia, the Armenians of the Kingdom of Commagene have sided with Rome and supply heavily armoured spearmen for the Auxilia.

200 1073 1073 215 30 9 13 75 14 20 50
20
200 Cohors Cyrenaica (Reformed)
Melee Infantry / Spear Infantry / (Aux_Infantry_Cyrene)
Cohors Cyrenaica (Reformed)
(Cyrenaic Auxiliary Spearmen)

Citizens of Cyrene, the chief city of Libya, answer the call to fight for their emperor.

200 1020 1020 204 26 9 11 74 14 20 45
21
200 Cohors Macedonica (Reformed)
Melee Infantry / Spear Infantry / (Aux_Infantry_Macedonia)
Cohors Macedonica (Reformed)
(Macedonian Auxiliary Spearmen)

The great empire of the Macedonians may be no more, but these soldiers still retain their martial prowess and are ready to serve Rome.

200 1148 1148 230 30 9 11 75 16 20 50
22
200 Cohors Sebastenorum (Reformed)
Melee Infantry / Spear Infantry / (Aux_Infantry_Samaria)
Cohors Sebastenorum (Reformed)
(Samaritan Auxiliary Spearmen)

Palace guards and King Herod's personal soldiers, these Samaritan warriors have been trained by the Romans to keep their rebellious province in check.

200 970 970 194 28 9 11 73 12 20 50
23
200 Cohors Ituraeorum (Reformed)
Melee Infantry / Spear Infantry / (Aux_Infantry_Syria)
Cohors Ituraeorum (Reformed)
(Syrian Auxiliary Spearmen)

The Iturean people from the slopes of Mount Lebanon are skilled in war and know how to survive in harsh desert climates.

200 1034 1034 207 27 9 11 75 14 20 50
24
400 Cohors Thracum Miliaria (Imperial)
Melee Infantry / Spear Infantry / (Aux_Infantry_Thrace_Imp)
Cohors Thracum Miliaria (Imperial)
(Veteran Thracian Auxiliary Spearmen)

A double strength Miliaria Cohort" of veteran auxiliaries from Thrace. They have earned Roman citizenship and honour within the empire for their courage."

400 1252 1252 250 32 9 13 78 18 20 55
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
100 Equites Legionis
Cavalry / Melee Cavalry / (Rom_Equites_Legionis)
Equites Legionis
(Imperial Legionary Cavalry)

The legionary cavalry consists of able scouts and raiders, and these men are perfectly able to handle such tasks.

100 1852 1852 370 32 9 22 47 18 20 55
26
100 Ala I Ulpia Dromedariorum
Cavalry / Melee Cavalry / (Aux_Cav_Camel)
Ala I Ulpia Dromedariorum
(Auxiliary Camel Riders)

Camel riders, recruited from the eastern desert provinces and equipped in Roman fashion, are a deadly force against other cavalry and easily endure in the most arid climates.

100 1502 1502 300 26 9 20 52 10 30 45
27
100 Ala Dardanorum (Reformed)
Cavalry / Melee Cavalry / (Aux_Cav_Dardani)
Ala Dardanorum (Reformed)
(Dardanian Auxiliary Cavalry)

Savage barbarians from the borders of Macedonia and Thrace, the Dardani are wild, bloodthirsty, and good horsemen.

100 2153 2153 431 42 11 31 50 18 20 60
28
100 Ala Parthorum Veterana (Reformed)
Cavalry / Melee Cavalry / (Aux_Cav_Parthia)
Ala Parthorum Veterana (Reformed)
(Parthian Auxiliary Cavalry)

Parthian deserters look to Rome for sanctuary and offer their expertise as cavalrymen in return.

100 2141 2141 428 34 9 31 57 20 20 55
29
100 Ala Phrygum (Reformed)
Cavalry / Melee Cavalry / (Aux_Cav_Pontus)
Ala Phrygum (Reformed)
(Phrygian Auxiliary Cavalry)

Although a more peaceful people than their Galatian and Cappadocian neighbours, the Phrygians are excellent cavalrymen and fight with honour.

100 1871 1871 374 30 9 24 50 18 20 55
30
100 Ala Sebastenorum (Reformed)
Cavalry / Melee Cavalry / (Aux_Cav_Samaria)
Ala Sebastenorum (Reformed)
(Samaritan Auxiliary Cavalry)

Originally raised by King Herod, this cavalry arm of the Samaritans guards the province of Judaea from rebellious locals, serving both Roman interests and the local client kings.

100 1707 1707 341 27 9 24 50 14 20 50
31
100 Ala Ituraeorum (Reformed)
Cavalry / Melee Cavalry / (Aux_Cav_Syria)
Ala Ituraeorum (Reformed)
(Syrian Auxiliary Cavalry)

The nomadic Itureans of the Syrian Desert are adept riders and have a passion for conquest.

100 1838 1838 368 30 9 24 52 16 20 50
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
100 Ala Contariorum Commagenorum (Reformed)
Cavalry / Shock Cavalry / (Aux_Cav_Cappadocia)
Ala Contariorum Commagenorum (Reformed)
(Auxiliary Cappadocian Lancers)

From a region famed for its cavalry, the elite horsemen of the Kingdom of Commagene give Rome access to reliable shock cavalry.

100 2232 2232 446 36 9 35 48 22 20 60
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
40 Polybolos
Siege Engine / Fixed Artillery / (Rom_Polybolos)
Polybolos
(Automatic Bolt-Thrower)

There is wicked cunning in a machine that can fire so many bolts so quickly.

40 1800 1800 360 28 280 7 28 11 12 29 16 20 50
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
40 Ballista
Siege Engine / Field Artillery / (Rom_Ballista)
Ballista
(Stone-Thrower)

Ballistae can shoot with deadly accuracy over enemy-suprising distances.

40 2000 2000 400 69 435 2 36 13 20 42 16 20 50
35
40 Scorpio
Siege Engine / Field Artillery / (Rom_Cheiroballistra)
Scorpio
(Mobile Bolt-Thrower)

Mounted on small carts, these ballistae have firepower and mobility.

40 1800 1800 360 39 365 2 28 11 12 29 16 20 50
36
40 Onager
Siege Engine / Field Artillery / (Rom_Onager)
Onager
(Onager)

The kick of the wild ass can bring down cities and kings.

40 3000 3000 600 84 365 2 36 13 20 42 16 20 50
Special
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
80 Canes Bellici
Melee Infantry / Special / (Rom_War_Dogs)
Canes Bellici
(War Dogs)

Ferocious animals, trained to rip out men's throats to break any resistance.

80 800 800 200 18 7 13 26 3 20 45
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
38
140 Quinquereme - Legionarii Classici
Medium Ship / Melee Ship / (Rom_Assault_Quinq_Admiral_Late)
Quinquereme - Legionarii Classici
A quinquereme is a 45 meter long galley with three decks of oars, in a pattern of 2-2-1 oarsmen, developed around 400 BCE by the Syracusans. Its large size allows many marines on board, and also allows ballistae to be mounted on the large decks.

(Roman Legionary Marines)

140 1438 1438 360 817 3 31 10 11 81 16 24 65
39
160 Tower Hexareme - Legionarii Veterani Classici
Heavy Ship / Melee Ship / (Rom_Assault_Hex_Admiral_Late)
Tower Hexareme - Legionarii Veterani Classici
A hexareme is a 40 meter long oared warship with two decks of oars, each oar powered by three oarsmen. Developed around 360 BCE by the Syracusans, this huge dreadnought is rare and mainly used as a flagship. It can even hold archer towers at each end of the deck.

(Roman Veteran Marines)

160 2188 2188 547 1281 3 33 10 15 83 16 24 70
40
80 Trireme - Legionarii Veterani Classici
Medium Ship / Melee Ship / (Rom_Assault_Trireme_Admiral_Late)
Trireme - Legionarii Veterani Classici
A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(Roman Veteran Marines)

80 1188 1188 297 33 10 15 83 16 24 70
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
41
60 Fire Pot Bireme - Legionarii Classici
Light Ship / Melee Ship / (Rom_Firepot_Bireme_Late)
Fire Pot Bireme - Legionarii Classici
A fire-pot armed bireme, this 30 meter long oared warship (galley) has two decks of oars and jars of flammable pitch suspended over the bow on long poles. These are dropped onto enemy ships and can quickly ignite the decks.

(Roman Legionary Marines)

60 1062 1062 266 501 4 31 10 11 75 16 24 65
42
160 Harpax Hexareme - Legionarii Veterani Classici
Heavy Ship / Melee Ship / (Rom_Assault_Hexareme_Late)
Harpax Hexareme - Legionarii Veterani Classici
The harpax is a harpoon weapon developed by Marcus Agrippa in 36 BCE to combat Pompey's Sicilian fleets. Able to launch grapnels at enemy ships, these vessels are superb for boarding actions.

(Roman Veteran Marines)

160 2062 2062 516 1206 3 33 10 15 83 16 24 70
43
60 Assault Bireme - Legionarii Classici
Light Ship / Melee Ship / (Rom_Assault_Bireme_Late)
Assault Bireme - Legionarii Classici
A bireme is a 30 meter long oared warship (galley) with two decks of oars, thought to have been invented by the Phoenicians in the 8th century BCE. Often called a liburnia in later Roman fleets, these swift yet durable warships are excellent for boarding actions and coastal patrols.

(Roman Legionary Marines)

60 938 938 234 501 4 31 10 11 75 16 24 65
44
140 Quinquereme - Legionarii Veterani Classici
Medium Ship / Melee Ship / (Rom_Assault_Quinquereme_Late)
Quinquereme - Legionarii Veterani Classici
A quinquereme is a 45 meter long galley with three decks of oars, in a pattern of 2-2-1 oarsmen, developed around 400 BCE by the Syracusans. Its large size allows many marines on board, and also allows ballistae to be mounted on the large decks.

(Roman Veteran Marines)

140 1438 1438 360 817 3 33 10 15 83 16 24 70
45
120 Assault Quadrireme - Legionarii Classici
Medium Ship / Melee Ship / (Rom_Assault_Quadreme_Late)
Assault Quadrireme - Legionarii Classici
A quadrireme is a 39 meter long oared warship with two decks of oars, each rowed by two oarsmen. It is a useful battleship developed by the Carthaginians at the end of the 4th century BCE, but it lacks the speed and agility of lighter triremes.

(Roman Legionary Marines)

120 1312 1312 328 760 3 31 10 11 81 16 24 65
46
80 Trireme - Legionarii Classici
Medium Ship / Melee Ship / (Rom_Assault_Trireme_Late)
Trireme - Legionarii Classici
A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(Roman Legionary Marines)

80 1188 1188 297 31 10 11 75 16 24 65
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
47
80 Raiding Hemiolia - Cohors Nauticorum
Light Ship / Missile Ship / (Rom_Raiding_Hemolia_Late)
Raiding Hemiolia - Cohors Nauticorum
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Roman Auxiliary Marines)

80 688 688 172 402 4 15 90 8 10 23 10 11 51 12 22 55
48
100 Pursuit Trihemiolia - Cohors Nauticorum
Light Ship / Missile Ship / (Rom_Pursuit_Hemolia_Late)
Pursuit Trihemiolia - Cohors Nauticorum
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Roman Auxiliary Marines)

100 812 812 203 585 4 15 90 8 10 23 10 11 51 12 22 55
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
49
140 Light Artillery Quinquereme -
Medium Ship / Artillery Ship / (Rom_Quinquereme_Ballista_Late)
Light Artillery Quinquereme -
A quinquereme is a 45 meter long galley with three decks of oars, in a pattern of 2-2-1 oarsmen, developed around 400 BCE by the Syracusans. Its large size allows many marines on board, and also allows ballistae to be mounted on the large decks.

(Roman Legionary Marines)

140 1500 1500 375 817 3 89 435 2 24 10 15 79 16 22 65
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