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HomeHome / Divide et Impera / Mamlakatin Saba / Custom Battle Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Nauariya haRabb
Cavalry / Melee Cavalry / (Ara_bodyguard_cav)
Nauariya haRabb
(Arabian Bodyguard Cavalry)

Every Arab tribal leader surrounds himself with fierce warriors who make up his personal guard. These riders are the elite, to be used in times of crisis. The men of the guard are equipped with a lance, sword, shield and leather armour. Agile and powerful, they can be used anywhere on the battlefield and against any enemy.

120 2205 2205 441 40 9 31 63 16 20 65
2
200 Hurasunan Tosita
Melee Infantry / Spear Infantry / (Ara_bodyguard_inf)
Hurasunan Tosita
(Sabaean Bodyguard Infantry)

These men, though devoted to the Sabaean high priesthood and their ancient city-gods, are personally loyal to their king - who exclusively pays for the cost of their equipment and training. They serve as temple guardsmen in addition to his personal escorts, marching as a ceremonial guard and as an elite corps of regular troops in battle. They are superb melee warriors, fiercely loyal to their king and trained for the most difficult assaults and confrontations.

200 1187 1187 237 38 9 13 85 14 20 65
3
120 Abbir Farasin
Cavalry / Melee Cavalry / (Ara_medium_cav)
Abbir Farasin
(Sabaean Medium Cavalry)

Hailing from a highly urbanised society, these men come from both small and large settlements. Many help to work royal land grants, a few ride horses provided by stables owned by their local high priesthood, and some even enroll in the forces of semi-independent city commanders.

120 1853 1853 371 40 11 24 52 12 20 55
4
200 Haghar Hayar
Melee Infantry / Spear Infantry / (Ara_Noble_Sword)
Haghar Hayar
(Sabaean Nobles)

Hailing mainly from the splendid city of Maryab, these nobles would rather avoid combat, yet are well-trained and possess the best armour and weapons available: high-quality longspears, composite bows and strong shields. They are truly an elite force to be reckoned with, able to hold the line even against the heavy infantry of the Hellenes.

200 1120 1120 224 34 9 10 69 14 20 60
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
5
200 Aithiopikoi Pelekuphoroi
Melee Infantry / Melee Infantry / (AOR_18_axum_nobles)
Aithiopikoi Pelekuphoroi
(Noble Axemen of Axum)

Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies.

200 619 619 124 42 11 17 64 1 20 50
6
200 Gunud haAhrama
Melee Infantry / Melee Infantry / (Ara_red_sea_inf)
Gunud haAhrama
(Red Sea Light Infantry)

When the men of the Red Sea Coast are called to war, they fight in a manner centuries old. Armed with the traditional balta harbiye, a double edged axe, and light wickerwork and leather shields, these men form a light and unruly levy.

200 872 872 174 39 11 13 52 8 20 45
7
300 Muqrabin
Melee Infantry / Melee Infantry / (Ara_shortsword_warriors)
Muqrabin
(Arabian Shortswordmen)

These hardy men from the desert rush into battle with what they can afford - a sword, helmet, and buckler - and cut down enemy skirmishers or spear-armed infantry. Relying on their speed and buckler to ward off enemy missiles, they are very vulnerable to arrows, and do not stand much of a chance against a cavalry charge, but can effectively deal with infantry of similar quality.

300 811 811 162 34 11 11 56 8 20 50
8
200 Siyyafunan
Melee Infantry / Melee Infantry / (Ara_thureos_soldiers)
Siyyafunan
(Arabian Thureos Soldiers)

These thureophoroi are little different from their Hellenic counterparts. Armed with swords, along with the large and robust thureos shield, they have their qualities as a defensive force, keeping a strong front against infantry. The thureophoroi, common in the Hellenistic kingdoms, are well suited to the tactical needs of smaller states, mainly border defence.

200 1150 1150 230 36 11 11 74 14 20 55
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
175 Gunud Shbeta
Missile Infantry / Missile Infantry / (Ara_archer_spearmen)
Gunud Shbeta
(Light Archer Spearmen)

These lightly armoured Arabian archers are versatile troops. Equipped with bows and spears, these men are able to provide an army with ranged support while also acting as light spearmen. However, the versatility of these troops is their main advantage, and they should not be expected to hold out for long in melee against disciplined opponents.

175 667 667 133 9 165 5 15 24 9 10 52 1 20 45
10
175 Istratutiya
Missile Infantry / Missile Infantry / (Ara_Levy_Skirm)
Istratutiya
(Arabian Light Infantry)

These lightly armed men are not much to look at, clad in simple attire and armed with the most rudimentary spears and shields, but they are far more capable soldiers than they seem at first glance. Years of both tribal skirmishing and warfare on behalf of their Sabaean rulers has made them into warriors of surprising merit and skill.

175 378 378 76 14 85 8 5 18 7 8 44 1 20 35
11
175 Hazin Shab
Missile Infantry / Missile Infantry / (Ara_sabean_archers)
Hazin Shab
(Sabaean Archers)

The bow is a cheap yet effective weapon useful for both hunting and war. These men do not have the money to buy expensive equipment, as most of them are farmers from one of many small villages. They may not look like much, but they are valuable when used well on the battlefield.

175 455 455 91 10 175 6 15 18 7 6 29 1 20 35
12
175 Qala'in Arabi
Missile Infantry / Missile Infantry / (Ara_Slingers)
Qala'in Arabi
(Arabian Slingers)

Slingers are common in Arabian armies, being levied from the nomadic tribes. These men are mostly lower class herders. The tribesmen are not wealthy, so they march to war in only simple garments, carrying a light shield and their own, often homemade sling, in addition to a dagger for self-defence.

175 564 564 113 6 190 5 20 18 7 8 44 1 20 35
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
13
200 Hurasunan Tosita
Melee Infantry / Spear Infantry / (Ara_bodyguard_inf)
Hurasunan Tosita
(Sabaean Bodyguard Infantry)

These men, though devoted to the Sabaean high priesthood and their ancient city-gods, are personally loyal to their king - who exclusively pays for the cost of their equipment and training. They serve as temple guardsmen in addition to his personal escorts, marching as a ceremonial guard and as an elite corps of regular troops in battle. They are superb melee warriors, fiercely loyal to their king and trained for the most difficult assaults and confrontations.

200 1187 1187 237 38 9 13 85 14 20 65
14
200 Muqrabe Lukhata
Melee Infantry / Spear Infantry / (Ara_Levy_Spear)
Muqrabe Lukhata
(Arabian Spearmen)

These men are not levies per se, and are generally superior to pantodapoi and such eastern spear levies, having lived in the harsh desert and having experienced a raid or two in their time.

200 407 407 81 26 9 10 56 1 20 45
15
200 Haghar Hayar
Melee Infantry / Spear Infantry / (Ara_Noble_Sword)
Haghar Hayar
(Sabaean Nobles)

Hailing mainly from the splendid city of Maryab, these nobles would rather avoid combat, yet are well-trained and possess the best armour and weapons available: high-quality longspears, composite bows and strong shields. They are truly an elite force to be reckoned with, able to hold the line even against the heavy infantry of the Hellenes.

200 1120 1120 224 34 9 10 69 14 20 60
16
300 Gunud haMadnakha
Melee Infantry / Spear Infantry / (Ara_raiders)
Gunud haMadnakha
(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

300 650 650 130 22 9 11 51 8 20 45
17
300 Qadub
Melee Infantry / Spear Infantry / (Ara_Tribes_People)
Qadub
(Sabaean Militia)

The citizens of Maryab and other cities form the core of the Sabaean shabs (military unit, like a cohort), and are an important force for the whole commonwealth. These men are not professional soldiers and are not the best-equipped either. Their shields and spears are strong, yet nothing is stronger than their loyalty.

300 310 310 62 20 9 10 41 1 20 35
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
120 Nauariya haRabb
Cavalry / Melee Cavalry / (Ara_bodyguard_cav)
Nauariya haRabb
(Arabian Bodyguard Cavalry)

Every Arab tribal leader surrounds himself with fierce warriors who make up his personal guard. These riders are the elite, to be used in times of crisis. The men of the guard are equipped with a lance, sword, shield and leather armour. Agile and powerful, they can be used anywhere on the battlefield and against any enemy.

120 2205 2205 441 40 9 31 63 16 20 65
19
120 Lukhata haGamla
Cavalry / Melee Cavalry / (Ara_Camel_Spear)
Lukhata haGamla
(Arabian Camel Spearmen)

Wearing long robes or tunics of skin down to the knees, sometimes with decorated edges, these camel riders are equipped with spears and wicker or leather shields. They do not use reins or bridles; in fact, they drive the camels in the same manner as the Numidians drive their horses: with a stick and a rope wrapped around their necks. In addition, due to the repulsive smell, horses detest camels and try to avoid them in battle.

120 1335 1335 267 32 9 22 45 2 30 45
20
120 Abbir Farasin
Cavalry / Melee Cavalry / (Ara_medium_cav)
Abbir Farasin
(Sabaean Medium Cavalry)

Hailing from a highly urbanised society, these men come from both small and large settlements. Many help to work royal land grants, a few ride horses provided by stables owned by their local high priesthood, and some even enroll in the forces of semi-independent city commanders.

120 1853 1853 371 40 11 24 52 12 20 55
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
120 Qeshatin haGamla
Cavalry / Missile Cavalry / (Ara_Camel_Archers)
Qeshatin haGamla
(Arabian Camel Archers)

Wearing long robes or tunics of skin down to the knees, sometimes with decorated edges, these camel riders are equipped as archers, but they also carry longswords. They do not use reins or bridles; in fact, they drive the camels in the same manner as the Numidians drive their horses: with a stick and a rope wrapped around their necks. In addition, due to the repulsive smell, horses detest camels and try to avoid them in battle.

120 874 874 175 10 150 5 15 30 11 20 29 2 30 35
22
120 Farasin
Cavalry / Missile Cavalry / (Ara_Cav)
Farasin
(Arabian Light Cavalry)

The tribes that provide these cavalry forces are generally nomadic, and as such they spend more time mounted than on foot, even if the mount is often a camel rather than a horse. In battle these men are a highly skilled light cavalry contingent, exceedingly useful for skirmishing, pursuit, and harassment.

120 893 893 179 14 85 7 5 30 7 22 35 2 20 45
23
120 Farasin Qeshatin
Cavalry / Missile Cavalry / (Ara_horse_archers)
Farasin Qeshatin
(Arabian Horse Archers)

Being lightly armoured, these horse archers are ill-suited to a melee fight except with other horsemen of their ilk, though they do have a high-quality sword and helmet for when they must fight in close quarters with the enemy, preferably from his flank or rear.

120 946 946 189 10 150 5 15 33 11 20 35 2 20 35
Chariot
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
60 Seregelanan
Cavalry / Chariot / (Ara_sabean_chariots)
Seregelanan
(Sabaean Chariots)

The only chariot image that specifically depicts military use is at Hafrat Berd, where two of the three men in the chariot box are wielding weapons. The man in front appears to have a sword, and the man in back may have a bow. There are always two horses, but the box, its position, the number of spokes, wheel construction, and the number of men (1-3) are highly variable and often not very realistic.

60 1800 1800 360 26 11 22 29 10 20 55
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
40 Oxybeles (Fixed)
Siege Engine / Fixed Artillery / (Eas_Scorpion)
Oxybeles (Fixed)
(Bolt-Thrower)

These small ballistae fire bolts that can pass through a man.

40 1500 1500 300 39 365 2 22 11 12 29 6 20 50
26
40 Oxybeles (Bastion)
Siege Engine / Fixed Artillery / (Eas_Scorpion_Bastion)
Oxybeles (Bastion)
(Bolt-Thrower)

These small ballistae fire bolts that can pass through a man.

40 1500 1500 300 39 415 3 22 11 12 29 6 20 50
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
27
40 Lithobolos
Siege Engine / Field Artillery / (Eas_Ballista)
Lithobolos
(Stone-Thrower)

If a man can be seen, he can be hit. If hit, killed.

40 2000 2000 400 69 435 2 33 13 20 42 6 20 50
28
40 Lithobolos (Bastion)
Siege Engine / Field Artillery / (Eas_Ballista_Bastion)
Lithobolos (Bastion)
(Stone-Thrower)

If a man can be seen, he can be hit. If hit, killed.

40 2000 2000 400 69 475 3 33 13 20 42 6 20 50
29
40 Oxybeles
Siege Engine / Field Artillery / (Eas_Cheiroballistra)
Oxybeles
(Bolt-Thrower)

These small ballistae fire bolts that can pass through a man.

40 1800 1800 360 39 365 2 22 11 12 29 6 20 50
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
30
120 Assault Tetreres - Gunud haAhrama
Medium Ship / Melee Ship / (Eas_Assault_Quadreme_Arab)
Assault Tetreres - Gunud haAhrama
A quadrireme is a 39 meter long oared warship with two decks of oars, each rowed by two oarsmen. It is a useful battleship developed by the Carthaginians at the end of the 4th century BCE, but it lacks the speed and agility of lighter triremes.

(Red Sea Light Infantry)

When the men of the Red Sea Coast are called to war, they fight in a manner centuries old. Armed with the traditional balta harbiye, a double edged axe, and light wickerwork and leather shields, these men form a light and unruly levy.

120 1312 1312 328 890 3 29 11 15 54 8 24 50
31
80 Trieres - Gunud haAhrama
Medium Ship / Melee Ship / (Eas_Assault_Trireme_Admiral_Arab)
Trieres - Gunud haAhrama
A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(Red Sea Light Infantry)

When the men of the Red Sea Coast are called to war, they fight in a manner centuries old. Armed with the traditional balta harbiye, a double edged axe, and light wickerwork and leather shields, these men form a light and unruly levy.

80 1188 1188 297 758 4 29 11 15 54 8 24 50
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
80 Trieres - Gunud haMadnakha
Medium Ship / Melee Ship / (Eas_Assault_Trireme_Arab)
Trieres - Gunud haMadnakha
A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

80 1188 1188 297 758 4 18 9 13 53 8 23 50
33
60 Assault Dieres - Gunud haMadnakha
Light Ship / Melee Ship / (Eas_Assault_Bireme_Arab)
Assault Dieres - Gunud haMadnakha
A bireme is a 30 meter long oared warship (galley) with two decks of oars, thought to have been invented by the Phoenicians in the 8th century BCE. Often called a liburnia in later Roman fleets, these swift yet durable warships are excellent for boarding actions and coastal patrols.

(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

60 938 938 234 501 4 18 9 13 53 8 23 50
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
80 Raiding Hemiolia - Gunud Shbeta
Light Ship / Missile Ship / (Eas_Raiding_Hemolia_Arab)
Raiding Hemiolia - Gunud Shbeta
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Light Archer Spearmen)

These lightly armoured Arabian archers are versatile troops. Equipped with bows and spears, these men are able to provide an army with ranged support while also acting as light spearmen. However, the versatility of these troops is their main advantage, and they should not be expected to hold out for long in melee against disciplined opponents.

80 688 688 172 402 4 9 165 5 31 19 9 11 54 1 21 50
35
100 Pursuit Trihemiolia - Gunud Shbeta
Light Ship / Missile Ship / (Eas_Pursuit_Hemolia_Arab)
Pursuit Trihemiolia - Gunud Shbeta
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Light Archer Spearmen)

These lightly armoured Arabian archers are versatile troops. Equipped with bows and spears, these men are able to provide an army with ranged support while also acting as light spearmen. However, the versatility of these troops is their main advantage, and they should not be expected to hold out for long in melee against disciplined opponents.

100 812 812 203 585 4 9 165 5 31 19 9 11 54 1 21 50
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