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HomeHome / Total War: Attila / Aksum / Units / Adana Marksmen
Adana Marksmen AksumAksum Missile Infantry

Adana Marksmen

Experienced hunters who can kill at some distance.

Hunting animals for their meat and skins has been happening almost as long as humans have existed, so as time wore on it was only natural that the skills learned – the combination of stealth and the element of surprise – would find an application on the battlefield. This was especially true in the forests of barbarian Europe and the plains of the desert kingdoms of Africa and Arabia, where limited agricultural yield meant that hunting skills were essential for survival. Over time, wily generals realised that hunters could be put to good use in the field, especially for scouting, tracking enemy positions and laying ambushes. When fighting on home territory, those who knew the terrain well would be able to surprise the enemy, deal a disconcerting and potentially disastrous blow, and then disappear - only to re-appear in an similarly unexpected place, at equally opportune moment.

Adana Marksmen

Unit Name

Adana Marksmen

Main Unit Key

att_des_es_adana_marksmen

Land Unit Key

att_des_es_adana_marksmen

Naval Unit Key

att_cor_light_rom

Soldiers

40

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

575

Recruitment Cost

575

Upkeep Cost

295

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

45

Rate of Fire

5

Ammunition

23

Melee Attack

10

Melee Damage

32

├ Melee Weapon

att_spear_heavy

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

30

├ Attack Against Elephants

30

└ Attack Against Infantry

0

Charge Bonus

5

Melee Defence

35

├ Base Defence

5

├ Shield

att_round_small

└ Shield Defence

30

Armour

8

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

5

Health

82

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

7

Morale

43

Abilities

Adana Marksmen
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.
  • Snipe
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Advanced Archery Training Cost 169 Upgrade From Adana Trackers
Requires Buildings
Adana Marksmen Lv. 0 Militia Compound
Militia Compound
(att_bld_eastern_sassanid_military_minor_4)
Level 3
Faction Availability
Grand Campaign