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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Occupied Hell Pit Level 4
Occupied Hell Pit Level 4 Reikland (Mortal Empires)Reikland (Mortal Empires) Occupied Hell Pit Level 5

Occupied Hell Pit Level 4

Giant corridors and endless passageways run through these decadent Skaven hubs, where the ratmen mobilise in unimaginably vast numbers.

Occupied Hell Pit

Exterminated Hell Pit
Exterminated Hell Pit
(wh2_main_special_settlement_hellpit_other_ruin)
Occupied Hell Pit Level 0
Occupied Hell Pit Level 1
Occupied Hell Pit Level 1
(wh2_main_special_settlement_hellpit_other_1)
Occupied Hell Pit Level 1
Occupied Hell Pit Level 2
Occupied Hell Pit Level 2
(wh2_main_special_settlement_hellpit_other_2)
Occupied Hell Pit Level 2
Occupied Hell Pit Level 3
Occupied Hell Pit Level 3
(wh2_main_special_settlement_hellpit_other_3)
Occupied Hell Pit Level 3
Occupied Hell Pit Level 4
Occupied Hell Pit Level 4
(wh2_main_special_settlement_hellpit_other_4)
Occupied Hell Pit Level 4
Occupied Hell Pit Level 5
Occupied Hell Pit Level 5
(wh2_main_special_settlement_hellpit_other_5)
Occupied Hell Pit Level 5
Occupied Hell Pit Level 4

Building Name

Occupied Hell Pit Level 4

Level Name

wh2_main_special_settlement_hellpit_other_4

Building Chain

Occupied Hell Pit

Building Level

5

Create Time

5

Create Cost

6000

Effects

Grants 4 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +80 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Empire Captain
Empire Captain
(wh_main_emp_cha_captain_0)
Command
120 Greatswords
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
120 Halberdiers
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Melee Infantry
90 Handgunners
90 Handgunners
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
120 Swordsmen
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Spearmen
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_0)
Spearmen
Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge.
120 325 325 20 25 4 34 30 69 60
2
90 Archers
Missile Infantry / Missile Infantry / (wh2_dlc13_emp_inf_archers_0)
Archers
The ability to shoot several arrows per minute means that Archers are still far more efficient than more technically-advanced skirmish troops.
90 350 350 19 120 6.7 20 14 24 4 17 20 69 50