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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Occupied Hell Pit Level 3
Occupied Hell Pit Level 3 Reikland (Mortal Empires)Reikland (Mortal Empires) Occupied Hell Pit Level 4

Occupied Hell Pit Level 3

The teeming tunnel networks of warrens do not just sprawl underground, but can riddle entire mountains and chasm walls as well.

Occupied Hell Pit

Exterminated Hell Pit
Exterminated Hell Pit
(wh2_main_special_settlement_hellpit_other_ruin)
Occupied Hell Pit Level 0
Occupied Hell Pit Level 1
Occupied Hell Pit Level 1
(wh2_main_special_settlement_hellpit_other_1)
Occupied Hell Pit Level 1
Occupied Hell Pit Level 2
Occupied Hell Pit Level 2
(wh2_main_special_settlement_hellpit_other_2)
Occupied Hell Pit Level 2
Occupied Hell Pit Level 3
Occupied Hell Pit Level 3
(wh2_main_special_settlement_hellpit_other_3)
Occupied Hell Pit Level 3
Occupied Hell Pit Level 4
Occupied Hell Pit Level 4
(wh2_main_special_settlement_hellpit_other_4)
Occupied Hell Pit Level 4
Occupied Hell Pit Level 5
Occupied Hell Pit Level 5
(wh2_main_special_settlement_hellpit_other_5)
Occupied Hell Pit Level 5
Occupied Hell Pit Level 3

Building Name

Occupied Hell Pit Level 3

Level Name

wh2_main_special_settlement_hellpit_other_3

Building Chain

Occupied Hell Pit

Building Level

4

Create Time

4

Create Cost

4000

Effects

Grants 3 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Empire Captain
Empire Captain
(wh_main_emp_cha_captain_0)
Command
90 Crossbowmen
90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
120 Halberdiers
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Melee Infantry
120 Swordsmen
120 Swordsmen
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Spearmen
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_0)
Spearmen
Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge.
120 325 325 20 25 4 34 30 69 60
2
90 Archers
Missile Infantry / Missile Infantry / (wh2_dlc13_emp_inf_archers_0)
Archers
The ability to shoot several arrows per minute means that Archers are still far more efficient than more technically-advanced skirmish troops.
90 350 350 19 120 6.7 20 14 24 4 17 20 69 50