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Talsyn (Mortal Empires) Buildings
Hunting Buildings
Hunting
Trapper's Den
(wh_dlc05_wef_growth_1) Level 0 |
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Hunting | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Hunting Level 1 Trapper's Den A true hunter needs only his bow and his wits to survive. |
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2 | 2000 |
Income generated: 300 (building_to_building_own) Casualty replenishment rate: +3% (province_to_army_own) Growth: +20 (region_to_province_own) Furs resource production: 8 bundles (building_to_building_own) |
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2 |
Hunting Level 2 Game Lodge It is forbidden to kill an animal for sport. |
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3 | 2500 |
Income generated: 400 (building_to_building_own) Casualty replenishment rate: +5% (province_to_army_own) Growth: +40 (region_to_province_own) Furs resource production: 12 bundles (building_to_building_own) |
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3 |
Hunting Level 3 Hunter's Vault Kurnous blesses those who hunt as he intended. |
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4 | 3000 |
Income generated: 500 (building_to_building_own) Casualty replenishment rate: +8% (province_to_army_own) Growth: +60 (region_to_province_own) Furs resource production: 16 bundles (building_to_building_own) |