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Pilgrims of Myrmidia Faction
Pilgrims of Myrmidia Athel Loren Level 2
Forest Encampment
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...
Athel Loren
Ruins
(wh2_main_special_settlement_athel_loren_rogue_ruin) Athel Loren Level 0 |
|
Building Name Forest Encampment |
Level Name wh2_main_special_settlement_athel_loren_rogue_1 |
Building Chain Athel Loren |
Building Level 2 |
Create Time 1 |
Create Cost 100 |
Effects
Grants 1 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Knights of the Blazing Sun
(wh_dlc04_emp_cav_knights_blazing_sun_0)
Melee Cavalry
(wh_dlc04_emp_cav_knights_blazing_sun_0)
Melee Cavalry
Battle Pilgrims
(wh_dlc07_brt_inf_battle_pilgrims_0)
Melee Infantry
(wh_dlc07_brt_inf_battle_pilgrims_0)
Melee Infantry
Grail Knights
(wh_main_brt_cav_grail_knights)
Shock Cavalry
(wh_main_brt_cav_grail_knights)
Shock Cavalry
Men-at-Arms (Polearm)
(wh_main_brt_inf_men_at_arms)
Melee Infantry
(wh_main_brt_inf_men_at_arms)
Melee Infantry
Mortars
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
(wh_main_emp_inf_crossbowmen)
Missile Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Melee Cavalry / (wh_dlc04_emp_cav_knights_blazing_sun_0) Knights of the Blazing Sun Well-armoured and resplendent, the Knights deliver a fierce and destructive charge. |
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60 | 1200 | 1200 | 40 | 42 | 78 | 24 | 130 | 112 | 70 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_dlc07_brt_inf_battle_pilgrims_0) Battle Pilgrims Although a fierce foe to Bretonnia's enemies, Knights should be wary of their kleptomaniac tendencies… |
|||||||||||||||||
120 | 600 | 600 | 32 | 32 | 18 | 31 | 65 | 69 | 80 | |||||||||
3 |
Cavalry / Shock Cavalry / (wh_main_brt_cav_grail_knights) Grail Knights The Grail Knights charge the enemy line with a furious stampede of hooves and the Lady in their thoughts. |
|||||||||||||||||
60 | 1500 | 1500 | 38 | 38 | 78 | 30 | 120 | 112 | 80 | |||||||||
4 |
Melee Infantry / Melee Infantry / (wh_main_brt_inf_men_at_arms) Men-at-Arms (Polearm) Though not noble or powerful like Knights, these men take great honour to take up arms in defence of home. |
|||||||||||||||||
120 | 450 | 450 | 22 | 25 | 6 | 40 | 30 | 66 | 56 | |||||||||
5 |
Siege Engine / Field Artillery / (wh_main_emp_art_mortar) Mortars What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction. |
|||||||||||||||||
44 | 650 | 650 | 130 | 380 | 3.5 | 10 | 24 | 5 | 6 | 20 | 56 | 50 | ||||||
6 |
Missile Infantry / Missile Infantry / (wh_main_emp_inf_crossbowmen) Crossbowmen The thudding crossbow bolts pack a punch that can bring down most foes. |
|||||||||||||||||
90 | 475 | 475 | 24 | 160 | 5.1 | 22 | 14 | 24 | 4 | 17 | 20 | 69 | 50 |