Left Panel
Argwylon (Mortal Empires) Massif Orcal Level 2
Asrai Lookout
A leafy vantage point, from which the children of the forest control their new territory.The Fey Folk place little or no importance on other races or their ways. Being so long-lived, outsiders' lives appear to the Asrai as those of 'mayflies' - a contemptuous and derogatory term but one which well illustrates their indifference. It would be reasonable to expect, then, that in conquest they do not make use of their enemies' buildings and infrastructure. Therefore, Elvish outposts are constructed, often within the trees of course, from which they control their captured territory.
Massif Orcal
Building Name Asrai Lookout |
Level Name wh_dlc05_special_settlement_massif_orcal_1_wef |
Building Chain Massif Orcal |
Building Level 2 |
Create Time 1 |
Create Cost 800 |
Effects
Income generated: 50 (building_to_building_own){{tr:public_order_effect}}: +6 (province_to_province_own_unseen)
Untainted: +4 (region_to_region_own)
Provides Garrison Army
Hawk Riders
(wh_dlc05_wef_cav_hawk_riders_0)
Missile Cavalry
(wh_dlc05_wef_cav_hawk_riders_0)
Missile Cavalry
Forest Dragon
(wh_dlc05_wef_forest_dragon_0)
Melee Infantry
(wh_dlc05_wef_forest_dragon_0)
Melee Infantry
Glade Guard
(wh_dlc05_wef_inf_glade_guard_0)
Missile Infantry
(wh_dlc05_wef_inf_glade_guard_0)
Missile Infantry
Great Eagle
(wh_dlc05_wef_mon_great_eagle_0)
Melee Infantry
(wh_dlc05_wef_mon_great_eagle_0)
Melee Infantry
Tree Kin
(wh_dlc05_wef_mon_treekin_0)
Melee Infantry
(wh_dlc05_wef_mon_treekin_0)
Melee Infantry
Treeman
(wh_dlc05_wef_mon_treeman_0)
Melee Infantry
(wh_dlc05_wef_mon_treeman_0)
Melee Infantry
Recruitable Units
No Recruitable Units