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HomeHome / Total War: WARHAMMER / Crooked Moon / Units / Goblin Wolf Riders
Goblin Wolf Riders Crooked MoonCrooked Moon Melee Cavalry

Goblin Wolf Riders

A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.

Goblin Wolf Riders are dangerously fast, able to outride all other beasts save perhaps the swift steeds of the Elves. Some Wolf Rider mobs use bows to fill their enemies with arrows. They lope into range, unleash a hail of arrows, and then retreat before the foe can respond. Wolf Riders often harass the flanks of oncoming troops, but have also been known to charge into smaller (and more vulnerable) units such as war machines and enemy scouts. Other Wolf Rider mobs are more heavily armoured and these Goblins will dare to lower their spears and attack larger formations, howling as they crash headlong into enemy troops. However, it is often said that the snarling wolves are more formidable foes than the Goblins who ride atop their shaggy backs. More than one Warboss has found out that "dog boyz" are not always reliable, finding Wolf Riders as quick to leave the battlefield as they are to launch an attack.

Goblin Wolf Riders

Unit Name

Goblin Wolf Riders

Main Unit Key

wh_main_grn_cav_goblin_wolf_riders_0

Land Unit Key

wh_main_grn_cav_goblin_wolf_riders_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Cavalry

Naval Unit Group

Cavalry

Soldiers

80

Caste

Melee Cavalry

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

300

Recruitment Cost

300

Upkeep Cost

75

Melee Attack

20

Weapon Strength (Weapon Damage)

24

├ Melee Weapon

wh_main_grn_goblin_spear_wolf

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

20

├ Base Defence

20

├ Shield

wh_missile_block_30_wood

└ Shield Defence

0

Armour

55

├ Armour

wh_main_grn_goblin_leather

├ Armour Defence

25

└ Shield Armour

30

Health

48

├ Man Entity

wh_main_grn_inf_goblin_cav_blood

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

32

├ Mount

wh_main_grn_mnt_giant_wolf

├ Mount Entity

wh_main_grn_wolf_mount_blood

├ Mount Speed

92

└ Mount Health

8

Leadership (Base Morale)

44

Abilities

No Ability

Attributes

  • {{tr:guerrilla_deployment}}
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Very Fast
    This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
Requires Buildings
Goblin Wolf Riders Lv. 0 Wolf Den
Wolf Den
(wh_main_grn_forest_beasts_1)
Level 0
Gloomy Hollowz
Gloomy Hollowz
(wh_main_grn_forest_beasts_2)
Level 1
Sacred Spider Groundz
Sacred Spider Groundz
(wh_main_grn_forest_beasts_3)
Level 2
Garrison Buildings
Goblin Wolf Riders x 2 Skarsnik's Goblin Watch Tower
Skarsnik's Goblin Watch Tower
(wh_dlc06_grn_garrison_1_skarsnik)
Level 0
Skarsnik's Orc Guard House
Skarsnik's Orc Guard House
(wh_dlc06_grn_garrison_2_skarsnik)
Level 1
Goblin Watch Tower
Goblin Watch Tower
(wh_main_grn_garrison_1)
Level 0