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No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Azhag the Slaughterer
Melee Infantry / Command / (wh_main_grn_cha_azhag_the_slaughterer_0)
Azhag the Slaughterer
Nobody knows what the crown is or where it is from, but through it Azhag gains clairvoyance and power.
1 900 1200 300 60 400 50 36 70 4020 72
2
1 Azhag the Slaughterer (Skullmuncha)
War Beast / Command / (wh_main_grn_cha_azhag_the_slaughterer_1)
Azhag the Slaughterer (Skullmuncha)
Nobody knows what the crown is or where it is from, but through it Azhag gains clairvoyance and power.
1 1450 1400 350 50 480 80 20 70 5196 72
3
1 Goblin Big Boss
Melee Infantry / Command / (wh_main_grn_cha_goblin_big_boss_0)
Goblin Big Boss
Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.
1 300 500 125 40 360 30 48 90 3208 55
4
1 Goblin Big Boss (Giant Wolf)
Cavalry / Command / (wh_main_grn_cha_goblin_big_boss_1)
Goblin Big Boss (Giant Wolf)
Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.
1 400 600 150 40 360 50 48 70 3596 55
5
1 Goblin Big Boss (Giant Spider)
Cavalry / Command / (wh_main_grn_cha_goblin_big_boss_2)
Goblin Big Boss (Giant Spider)
Though powerful enough in battle, a Goblin Boss can also employ all manner of trickery to ensure victory.
1 500 700 175 40 360 60 48 80 3766 55
6
1 Goblin Great Shaman
Melee Infantry / Command / (wh_main_grn_cha_goblin_great_shaman_0)
Goblin Great Shaman
A Great Shaman summons the power of Gork and Mork, ravaging any in his way.
1 350 1000 250 24 280 20 26 25 3358 55
7
1 Goblin Great Shaman (Giant Wolf)
Cavalry / Command / (wh_main_grn_cha_goblin_great_shaman_1)
Goblin Great Shaman (Giant Wolf)
A Great Shaman summons the power of Gork and Mork, ravaging any in his way.
1 550 1100 275 24 280 50 26 25 3716 55
8
1 Grimgor Ironhide
Melee Infantry / Command / (wh_main_grn_cha_grimgor_ironhide)
Grimgor Ironhide
Backed up by his Black Orc bodyguard "Da Immortulz", Grimgor is "Da Best" - the brutal will of Gork made manifest.
1 1500 1200 300 70 450 70 35 110 4668 75
9
1 Night Goblin Shaman
Melee Infantry / Command / (wh_main_grn_cha_night_goblin_shaman)
Night Goblin Shaman
Maddened by dank mould and mushrooms, a Goblin Shaman hurls debilitating spells into the enemy's ranks with chaotic abandon.
1 150 1000 250 24 280 20 26 15 3138 48
10
1 Orc Shaman
Melee Infantry / Command / (wh_main_grn_cha_orc_shaman_0)
Orc Shaman
Shamans practise the art of annoyance - peppering their enemies with frustrating, painful and distracting spells.
1 300 1000 250 38 310 40 20 30 3558 55
11
1 Orc Shaman (War Boar)
Cavalry / Command / (wh_main_grn_cha_orc_shaman_1)
Orc Shaman (War Boar)
Shamans practise the art of annoyance - peppering their enemies with frustrating, painful and distracting spells.
1 650 1100 275 38 260 70 20 55 4056 55
12
1 Orc Warboss
Melee Infantry / Command / (wh_main_grn_cha_orc_warboss_0)
Orc Warboss
Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.
1 1000 1000 250 64 450 65 44 105 4020 70
13
1 Orc Warboss (Wyvern)
War Beast / Command / (wh_main_grn_cha_orc_warboss_1)
Orc Warboss (Wyvern)
Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.
1 1500 1400 350 44 470 90 34 105 5196 70
14
1 Orc Warboss (War Boar)
Cavalry / Command / (wh_main_grn_cha_orc_warboss_2)
Orc Warboss (War Boar)
Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.
1 1250 1100 275 64 450 85 44 105 4596 70
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
15
40 Squig Herd
Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_squig_herd_0)
Squig Herd
One incensed Squig is enough trouble. For whosoever attracts their ire, an entire herd conjures a nightmare!
40 500 500 125 26 31 40 18 50 108 36
16
160 Night Goblins
Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblins)
Night Goblins
Night Goblins raid with efficiency; they swarm and ambush, cutting their foes apart.
160 400 400 100 26 27 12 24 70 48 40
17
100 Orc Big 'Uns
Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_big_uns)
Orc Big 'Uns
The hardest-hitting mobs in a tribe, Big 'Uns are well placed in melee, where they happily smash their enemies apart.
100 700 700 175 38 42 26 28 50 86 65
18
120 Orc Boyz
Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_boyz)
Orc Boyz
Orc Boyz lack the strength of Big 'Uns, but their tenacity and endurance in battle is well respected.
120 450 450 112 26 34 22 26 65 67 60
19
100 Savage Orc Big 'Uns
Melee Infantry / Melee Infantry / (wh_main_grn_inf_savage_orc_big_uns)
Savage Orc Big 'Uns
Savage Orcs alone are a terrifying prospect to face. Add Big 'Uns to the mix and things get really nasty very quickly.
100 800 800 200 40 42 33 16 0 86 62
20
120 Savage Orcs
Melee Infantry / Melee Infantry / (wh_main_grn_inf_savage_orcs)
Savage Orcs
Savage Orcs lay into their enemies with clubs, axes or whatever is needed to cause as much damage as possible.
120 550 550 138 28 35 27 16 0 67 58
21
8 Arachnarok Spider
War Beast / Melee Infantry / (wh_main_grn_mon_arachnarok_spider_0)
Arachnarok Spider
With a team of Goblins upon its back, the Arachnarok's sheer enormity strikes fear into the hearts of all who face it.
8 2000 2000 500 54 380 40 30 150 8246 55
22
1 Giant
Melee Infantry / Melee Infantry / (wh_main_grn_mon_giant)
Giant
A lumbering Giant is the terror of the battlefield, smashing entire ranks of men aside and feasting on the less fortunate ones.
1 1600 1600 400 68 530 40 30 30 11098 100
23
12 Trolls
Melee Infantry / Melee Infantry / (wh_main_grn_mon_trolls)
Trolls
Up close, a Troll will batter foes into submission or vomit disgusting and potently corrosive bile across the field.
12 800 800 200 36 86 30 24 40 557 38
24
80 Black Orcs
Melee Infantry / Melee Infantry / (wh_main_grn_inf_black_orcs)
Black Orcs
Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun.
80 1100 1100 275 34 42 30 22 110 109 70
25
160 Nasty Skulkers
Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_nasty_skulkers_0)
Nasty Skulkers
Even the most heinous green-skinned scumbags look upon these Goblins' swift skulduggery with reverent horror.
160 500 500 125 26 24 20 16 15 45 40
26
160 Night Goblins (Fanatics)
Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblin_fanatics)
Night Goblins (Fanatics)
Night Goblins Fanatics are highly efficient killers – the ball and chain they wield sees to that!
160 450 450 113 26 27 12 24 70 48 40
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
27
90 Orc Arrer Boyz
Missile Infantry / Missile Infantry / (wh_main_grn_inf_orc_arrer_boyz)
Orc Arrer Boyz
From afar, Arrer Boyz rain down arrows upon their enemies. Accuracy be damned, quantity is all.
90 500 500 125 20 140 6.1 22 23 34 10 14 30 65 55
28
90 Savage Orc Arrer Boyz
Missile Infantry / Missile Infantry / (wh_main_grn_inf_savage_orc_arrer_boyz)
Savage Orc Arrer Boyz
Savage Orc Arrer Boyz aren't always precise but remain deadly. Precisely deadly, you might say.
90 550 550 138 20 140 6.1 22 24 35 12 8 0 65 52
29
120 Goblin Archers
Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers)
Goblin Archers
Goblin Archers can pepper the enemy from afar, with varying success.
120 375 375 94 11 115 8.3 24 10 24 5 15 25 44 40
30
120 Night Goblin Archers
Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_archers)
Night Goblin Archers
Raining arrows from a distance is the preferred Greenskin tactic.
120 500 500 125 11 115 8.3 24 15 27 7 20 15 46 36
31
120 Night Goblin Archers (Fanatics)
Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_fanatics_1)
Night Goblin Archers (Fanatics)
Between bow shots, the Night Goblin Archers send their Fanatic hostages forth to cause mayhem.
120 550 550 138 11 115 8.3 24 15 27 7 20 15 46 36
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
160 Goblins
Melee Infantry / Spear Infantry / (wh_main_grn_inf_goblin_spearmen)
Goblins
The spear is a solid weapon; piercing and defensive. Goblins, however…
160 300 300 75 20 25 8 26 80 48 50
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
60 Forest Goblin Spider Riders
Cavalry / Melee Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_0)
Forest Goblin Spider Riders
Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision.
60 400 400 113 22 27 22 30 75 80 50
34
80 Goblin Wolf Riders
Cavalry / Melee Cavalry / (wh_main_grn_cav_goblin_wolf_riders_0)
Goblin Wolf Riders
A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.
80 300 300 75 20 24 16 20 55 48 44
35
60 Night Goblin Squig Hoppers
Cavalry / Melee Cavalry / (wh_dlc06_grn_cav_squig_hoppers_0)
Night Goblin Squig Hoppers
It takes a certain kind of insanity to ride a rage-frothed Squig and bounce into the fray.
60 650 650 137 22 27 30 22 25 82 50
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
36
60 Forest Goblin Spider Rider Archers
Cavalry / Missile Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_1)
Forest Goblin Spider Rider Archers
Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision.
60 450 450 125 11 100 8.3 20 15 26 12 22 45 74 44
37
80 Goblin Wolf Rider Archers
Cavalry / Missile Cavalry / (wh_main_grn_cav_goblin_wolf_riders_1)
Goblin Wolf Rider Archers
A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.
80 350 350 87 11 100 8.3 18 15 24 10 14 25 48 38
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
38
60 Orc Boar Boy Big 'Uns
Cavalry / Shock Cavalry / (wh_main_grn_cav_orc_boar_boy_big_uns)
Orc Boar Boy Big 'Uns
Bigger than normal Orcs, and stronger too, the Orc Boar Big 'Uns ride their beasts into enemy lines, devastating all who face them.
60 900 900 225 20 30 46 18 55 108 64
39
60 Orc Boar Boyz
Cavalry / Shock Cavalry / (wh_main_grn_cav_orc_boar_boyz)
Orc Boar Boyz
Prideful - and all the more deadly for it - the Boar Boyz deal grizzly death from atop their mounts.
60 750 750 188 16 28 40 22 85 100 60
40
60 Savage Orc Boar Boy Big 'Uns
Cavalry / Shock Cavalry / (wh_main_grn_cav_savage_orc_boar_boy_big_uns)
Savage Orc Boar Boy Big 'Uns
A boar-mounted Savage Orc Big ‘Un has a powerful charge and a really unpleasant line in melee skills.
60 1000 1000 250 24 36 54 12 25 112 62
41
60 Savage Orc Boar Boyz
Cavalry / Shock Cavalry / (wh_main_grn_cav_savage_orc_boar_boyz)
Savage Orc Boar Boyz
A Savage Orc, atop his boar, delivers a powerful charge then remains a mighty, fearful presence at the heart of the battle.
60 800 800 200 20 28 48 12 25 100 58
Chariot
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
42
24 Goblin Wolf Chariot
War Machine / Chariot / (wh_main_grn_cav_goblin_wolf_chariot)
Goblin Wolf Chariot
Chariots deliver devastating charges to the front lines; the wolf steeds that draw them are ferocious in battle.
24 500 600 150 12 24 36 20 25 696 45
43
8 Orc Boar Chariot
War Machine / Chariot / (wh_main_grn_cav_orc_boar_chariot)
Orc Boar Chariot
When these Chariots ride to war, there is little that can stand in the way of their terrific charge.
8 1000 1000 250 24 40 80 26 55 1476 60
Field Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
44
44 Doom Diver Catapult
Siege Engine / Field Artillery / (wh_main_grn_art_doom_diver_catapult)
Doom Diver Catapult
Fired from a catapult with crude wings strapped to his arms, the cackling Goblin pilot guides himself to a messy, pointy-hatted impact.
44 900 900 225 190 400 3.7 10 24 5 6 15 43 40
45
44 Goblin Rock Lobber
Siege Engine / Field Artillery / (wh_main_grn_art_goblin_rock_lobber)
Goblin Rock Lobber
Greenskins love chucking fings at the enemy; the rock lobber allows them to throw bigger fings further.
44 600 600 150 170 400 3.7 10 24 5 6 15 43 40
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
46
100 Bigchukka - Orc Boyz
Medium Ship / Melee Ship / (wh_main_grn_shp_bigchukka)
Bigchukka - Orc Boyz
placeholder

Orc Boyz lack the strength of Big 'Uns, but their tenacity and endurance in battle is well respected.

100 400 400 100 26 34 22 26 65 67 60
47
60 Drillakilla - Goblins
Light Ship / Melee Ship / (wh_main_grn_shp_drillakilla)
Drillakilla - Goblins
placeholder

The spear is a solid weapon; piercing and defensive. Goblins, however…

60 200 200 50 20 25 8 26 80 48 50
48
1 Hulk - Orc Warboss
Heavy Ship / Melee Ship / (wh_main_grn_shp_hulk_general)
Hulk - Orc Warboss
placeholder

Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.

1 800 800 200 64 450 65 44 105 4020 70
49
140 Hulk - Black Orcs
Heavy Ship / Melee Ship / (wh_main_grn_shp_hulk)
Hulk - Black Orcs
placeholder

Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun.

140 800 800 200 34 42 30 22 110 109 70
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