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Native Greek Militia Tarchuna (Rise of the Republic)Tarchuna (Rise of the Republic) 枪步兵

Native Greek Militia

任何正直的公民都会拿起盾牌,响应“重装步兵”之名的号召

重装步兵的时代可以回溯到公元前8世纪至前7世纪希腊城邦之间的战争。希波战争期间,大多数重装步兵穿戴科林斯式铜制头盔,以及铜制,亚麻或是帆布制成的胸甲。他们的武器为短剑及附有平衡用铜制枪尾钉的铁头长矛。其名称来源于所携带的园形大盾牌。由于使用的是长矛加盾牌,他们必须以由八行矛兵组成的方阵来战斗。组成方阵后,每个人都可以从相邻的战友寻求盾牌的庇护,而竖立的枪头组成了一面墙。尽管重装步兵最初来源于公民士兵,取代了全日制雇佣兵,并且成为了希腊世界的标准作战单位。后在马其顿腓力二世及亚历山大大帝时期,盾牌面积开始缩小,而长矛发展为5米长的萨里沙长枪。许多军队都采用了重装步兵方阵作为一个战术上的基本单位,原因很简单,它在战斗中的表现是极其成功的

汉化补丁: 3DM蒹葭汉化组

Native Greek Militia

Unit Name

Native Greek Militia

Main Unit Key

inv_local_greek_militia

Land Unit Key

inv_greek_militia

Naval Unit Key

pel_transport

Soldiers

160

Category

近战步兵

Class

枪步兵

自定义战斗 价格

300

招募成本

300

Upkeep Cost

60

近战攻击

10

武器杀伤

26

├ Melee Weapon

rome_hoplite_spear

├ 基础近战杀伤

20

├ 近战杀伤加成

6

├ Armour Piercing

No

├ 对抗骑兵加成

15

├ 对抗象兵加成

15

└ 对抗步兵加成

0

冲锋加成

5

近战防御

20

├ Base Defence

10

├ Shield

pikemen

└ 盾牌防御

10

甲胄

40

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌护甲

30

生命值

45

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

5

基础士气

25

技能

No Ability

特性

  • 阵法不乱
    当进行近战时,这支部队会尝试着保持阵型
  • 于森林中隐蔽
    这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Native Greek Militia
  • 普通的防御部队
  • 杀伤较低但破甲能力适中
  • 攻击较差
  • 士气低落
Recuitment Requirement
Unit Resouces inv_local_greek_units
要求 建筑
Native Greek Militia Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Small Spura
Small Spura
(inv_new_etr_main_city_1)
Level 0
Spura
Spura
(inv_new_etr_main_city_2)
Level 1
Fortified Spura
Fortified Spura
(inv_new_etr_main_city_3)
Level 2
Large Spura
Large Spura
(inv_new_etr_main_city_4)
Level 3
Sacred Spura
Sacred Spura
(inv_new_etr_main_city_5)
Level 4
Divine Spura
Divine Spura
(inv_new_etr_main_city_6)
Level 5
Methlum
Methlum
(inv_new_etr_minor_town_1)
Level 0
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3