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Home导航 / Total War: Rome II / Tarchuna (Rise of the Republic) / 部队 / Italian Swordsmen
Italian Swordsmen Tarchuna (Rise of the Republic)Tarchuna (Rise of the Republic) 近战步兵

Italian Swordsmen

永远不要低估意大利人的战斗力:在他刺穿你的内脏时仍会向你微笑

Before Rome's ascension and eventual conquest of Italy, it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. Their conquest of the Apennine Peninsula was possible due to the levied troops of every tribe absorbed into the early Roman Republic. Conflict was common in Italy - most tribes went to war during the summer months, to raid neighbouring settlements for riches and resources. Rome made the most of these warlike tribesmen, drawing soldiers from their ranks in exchange for citizenship and social status within the growing Republic. The earliest example of Rome's alliances with neighbouring states was the Foedus Cassianum, with the surrounding Latin city-states shortly after the overthrow of the Roman monarchy in 510BC. The terms were simple and effective: mutual defence for both parties, based on equal contribution to an annual military levy under Roman command.

汉化补丁: 3DM蒹葭汉化组

Italian Swordsmen

Unit Name

Italian Swordsmen

Main Unit Key

inv_ita_italic_swordsmen

Land Unit Key

inv_ita_italic_swordsmen

Naval Unit Key

pel_transport

Soldiers

160

Category

近战步兵

Class

近战步兵

自定义战斗 价格

250

招募成本

250

Upkeep Cost

50

近战攻击

15

武器杀伤

34

├ Melee Weapon

rome_generic_sword

├ 基础近战杀伤

30

├ 近战杀伤加成

4

├ Armour Piercing

No

├ 对抗骑兵加成

0

├ 对抗象兵加成

0

└ 对抗步兵加成

0

冲锋加成

10

近战防御

45

├ Base Defence

20

├ Shield

oval

└ 盾牌防御

25

甲胄

45

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌护甲

35

生命值

45

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

5

基础士气

30

技能

No Ability

特性

  • 于森林中隐蔽
    这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现
  • 耐寒
    于雪地上战斗时,这支部队受到的疲劳影响会减慢

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Italian Swordsmen
  • 攻击适中
  • 防御较差
  • 杀伤适中但破甲能力较差
  • 士气低落
要求 建筑
Italian Swordsmen Lv. 0 Small Spura
Small Spura
(inv_new_etr_main_city_1)
Level 0
Spura
Spura
(inv_new_etr_main_city_2)
Level 1
Fortified Spura
Fortified Spura
(inv_new_etr_main_city_3)
Level 2
Large Spura
Large Spura
(inv_new_etr_main_city_4)
Level 3
Sacred Spura
Sacred Spura
(inv_new_etr_main_city_5)
Level 4
Divine Spura
Divine Spura
(inv_new_etr_main_city_6)
Level 5
Methlum
Methlum
(inv_new_etr_minor_town_1)
Level 0
Garrison 建筑
Italian Swordsmen x 2 Small Spura
Small Spura
(inv_new_etr_main_city_1)
Level 0
Italian Swordsmen x 3 Methlum
Methlum
(inv_new_etr_minor_town_1)
Level 0
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2