
Mercenary Persian Cavalry
It is wise to hire men who can deliver a devastating charge.Very few Persians were professional soldiers and, apart from the earlier elite Achaemenid Immortals and some mercenary hoplites, none were formally trained or drilled. Instead, troops were levied by rich land owners as an obligation during times of war. Levied infantry included slingers, archers and javelin throwers, all wearing little armour but some with shields for protection. As might be expected due to the local terrain, cavalry was an important component in an eastern army, and several types were raised. Lighter cavalry wore iron or bronze scale armour over a tunic; these mounted warriors carried javelins and a sword but had no shield. Horse archers were used to wear down infantry with fast, ruthless attacks. Heavy cavalry included a royal bodyguard. The Parthians, and later the Sassanid Persians, developed all-over horse armour to protect their valued steeds as well as the fearsome cataphract warriors. These were as armoured as any late medieval knight.
日本語化: JapanTotalWarとは
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Unit Name Mercenary Persian Cavalry |
Main Unit Key Mer_Per_Cav |
Land Unit Key Mer_Per_Cav |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class 突撃騎兵 |
Custom Battle Cost 640 |
Recruitment Cost 480 |
維持費 360 |
Melee Attack 40 |
Weapon Damage 25 |
├ Melee Weapon rome_lance |
├ Melee Damage Base 14 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 67 |
Melee Defence 15 |
├ Base Defence 15 |
├ Shield none |
└ Shield Defence 0 |
Armour 40 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 0 |
Health 95 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
├ Bonus Hit Points 15 |
├ Mount rome_hellenic_horse_lance_vh |
├ Mount Entity rome_horse_very_heavy_shock |
└ Mount Health 35 |
Base Morale 60 |
Abilities
Mercenary Persian Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- 確固たる規律
この部隊は、将軍が死亡しても士気ペナルティを被らない。また、他の部隊よりも敗走後復帰する確率が高い。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale
Empire Divided Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_gedrosia | Gedrosia |
オラエア フラダ プラ |
0 | 0.75 | 1 | 1 |
2 | rom_province_pool_media_magna | Media Magna |
アルサキア エクバタナ ガザカ ファラアスパ |
0 | 0.75 | 1 | 1 |
3 | rom_province_pool_mesopotamia | Mesopotamia |
カラクス クテシフォン エデッサ ハトゥラ |
0 | 0.75 | 1 | 1 |
4 | rom_province_pool_persis | Persis |
ゴル ペルセポリス スサ |
0 | 0.75 | 1 | 1 |
5 | rom_province_pool_aria | Aria |
アムル アルタコアナ メルブ |
0 | 0.75 | 1 | 1 |
6 | rom_province_pool_carmania | Carmania |
バム ハルモジア |
0 | 0.75 | 1 | 1 |
グランドキャンペーン Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
7 | rom_province_pool_gedrosia | Gedrosia |
プーラ オラエア |
0 | 0.75 | 1 | 1 |
8 | rom_province_pool_media_magna | Media Magna |
ガザカ エクバタナ ラガ |
0 | 0.75 | 1 | 1 |
9 | rom_province_pool_mesopotamia | Mesopotamia |
ハトラ セレウキ カラクス エデッサ |
0 | 0.75 | 1 | 1 |
10 | rom_province_pool_persis | Persis |
スーサ ゴル ペルセポリス |
0 | 0.75 | 1 | 1 |
11 | rom_province_pool_arachosia | Arachosia |
アレクサンドリア・アラコシア カピセネ |
0 | 0.75 | 1 | 1 |
12 | rom_province_pool_aria | Aria |
アルタコアナ フラダ メルブ |
0 | 0.75 | 1 | 1 |
13 | rom_province_pool_carmania | Carmania |
バム ハルモジア |
0 | 0.75 | 1 | 1 |
14 | rom_province_pool_cilicia | Cilicia |
タルスス サラミス シデ |
1 | 0.75 | 1 | 1 |
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
15 | rom_faction_pool_persian | 1 | 0.75 | 1 | 1 |







































































































































































































































































































































































