Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.
Unit Name Citizen Cavalry |
Main Unit Key Gre_Citizen_Cav |
Land Unit Key Gre_Citizen_Cav |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 540 |
Recruitment Cost 540 |
Upkeep Cost 100 |
Melee Attack 37 |
26 |
├ Melee Weapon rome_hoplite_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
28 |
├ Base Defence 13 |
├ Shield hoplite_cav |
└ Shield Defence 15 |
70 |
├ Armour spolas |
├ Armour Defence 35 |
└ Shield Armour 35 |
75 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 10 |
├ Mount rome_hellenic_horse_spear_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 45 |
Abilities
Citizen Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Requires Buildings | |
---|---|
Lv. 0 |
Light Horse Studs
(east_military_stables_light_2) Level 1
Cavalry Stables
(east_military_stables_light_3) Level 2
Arabaya Stables
(east_military_stables_light_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |