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HomeHome / Total War: Rome II / Iapygian Rebels (Rise of the Republic) / Units / Iapygian Archers
Iapygian Archers Iapygian Rebels (Rise of the Republic)Iapygian Rebels (Rise of the Republic) Missile Infantry

Iapygian Archers

Although developed for hunting food, the ancient art of archery has taken many a tribesman's life.

The Apulia region of southeastern Italy was inhabited by Iapygian tribes, an ancient Indo-European people who were most likely Illyrians who had crossed the Adriatic Sea and settled. Three tribes inhabited Italy's eastern coasts: the Daunians, Peucetians and Messapians. All three spoke the same language, but were different in other aspects of their culture and traditions. Iapygians were similar to Greeks in that they did not have a centralised kingdom, instead co-existing as independent city-states. Relations between Iapygians and their Greek neighbours were initially peaceful and focused on trade until 473BC, when the Greek polis Taras attempted to conquer Iapygian towns. Apulian city-states participated in the Second Peloponnesian War as allies of Athens, providing archers for their expeditionary force against Syracuse. Ultimately, the entire expedition was destroyed, further damaging relations between the Iapygians and Greeks.

Iapygian Archers

Unit Name

Iapygian Archers

Main Unit Key

inv_app_archers

Land Unit Key

inv_app_archers

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

420

Recruitment Cost

420

Upkeep Cost

84

Missile Damage

35

├ Missile Weapon

rome_bow

├ Projectile

arrow_normal

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

13

Shots Per Minute

6

Ammunition

15

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Iapygian Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Iapygian Archers Lv. 0 Holosidderos Barracks
Holosidderos Barracks
(inv_gre_military_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(inv_gre_military_3)
Level 2
Royal Barracks
Royal Barracks
(inv_gre_military_4)
Level 3
Garrison Buildings
Iapygian Archers x 2 City
City
(inv_gre_major_town_1)
Level 0
Civil Settlement
Civil Settlement
(inv_gre_minor_town_civil_2)
Level 1
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_greek_amber_2)
Level 1
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_greek_gold_2)
Level 1
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_greek_grain_2)
Level 1
Village (Horse Trainers)
Village (Horse Trainers)
(inv_greek_horse_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_greek_lead_2)
Level 1
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_greek_leather_2)
Level 1
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_greek_lumber_2)
Level 1
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_greek_marble_2)
Level 1
Settlement (Olive Press)
Settlement (Olive Press)
(inv_greek_olive_2)
Level 1
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_greek_purple_dye_2)
Level 1
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_greek_salt_2)
Level 1
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_greek_wine_2)
Level 1
Iapygian Archers x 4 Village
Village
(inv_gre_minor_town_1)
Level 0
Village (Amber Shore)
Village (Amber Shore)
(inv_greek_amber_1)
Level 0
Village (Gold Mine)
Village (Gold Mine)
(inv_greek_gold_1)
Level 0
Village (Grain Fields)
Village (Grain Fields)
(inv_greek_grain_1)
Level 0
Village (Iron Workshop)
Village (Iron Workshop)
(inv_greek_iron_1)
Level 0
Village (Lead Mine)
Village (Lead Mine)
(inv_greek_lead_1)
Level 0
Village (Tannery)
Village (Tannery)
(inv_greek_leather_1)
Level 0
Village (Loggers)
Village (Loggers)
(inv_greek_lumber_1)
Level 0
Village (Marble Pit)
Village (Marble Pit)
(inv_greek_marble_1)
Level 0
Village (Olive Grove)
Village (Olive Grove)
(inv_greek_olive_1)
Level 0
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_greek_purple_dye_1)
Level 0
Village (Salt Mine)
Village (Salt Mine)
(inv_greek_salt_1)
Level 0
Village (Vineyard)
Village (Vineyard)
(inv_greek_wine_1)
Level 0