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HomeHome / Total War: Rome II / Iapygian Rebels (Rise of the Republic) / Units / Iapygian Peltasts
Iapygian Peltasts Iapygian Rebels (Rise of the Republic)Iapygian Rebels (Rise of the Republic) Missile Infantry

Iapygian Peltasts

Messapia's finest skirmishers are the first into battle, filling the sky - and the enemy frontline - with their deadly javelins.

Like the Siculi tribe to the west in Sicily, Messapian warriors favoured large shields and open-faced, Illyrian style helmets, albeit with more crests and, on occasion, horns. Their weapon of choice was the spear; some Iapygian tribes, like their Illyrian ancestors, adopted the Greek style of hoplite phalanx combat, whilst others fought in a less organised style, using shorter, multi-purpose spears. Short melee weapons were also used, such as the curved 'kopis' swords and one-handed axes. Messapian warfare was a mixture of their Illyrian heritage and the influence of their Oscan neighbours. The former employed skirmishers, who were useful for raiding and piracy, while the latter wasn't able to field javelinmen and slingers in any numbers, instead relying on mounted nobles supported by their retainers. According to Herodotus, Oscan tribal cavalry was crucial in holding off Taras' invasion of Messapian and Peucetian towns in 473BC, an action which extended the conflict until 467BC. The king of Messapia later made two alliances with Athens, around 430BC and again in 418 BC, supplying the Athenians with javelinmen for the war against Syracuse.

Iapygian Peltasts

Unit Name

Iapygian Peltasts

Main Unit Key

inv_app_peltasts

Land Unit Key

inv_app_peltasts

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

130

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

18

Shots Per Minute

7

Ammunition

7

Melee Attack

18

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

40

├ Base Defence

15

├ Shield

peltast_thureos

└ Shield Defence

25

Armour

65

├ Armour

spolas

├ Armour Defence

35

└ Shield Armour

30

Health

50

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

40

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Iapygian Peltasts
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Iapygian Peltasts Lv. 0 Hoplite Barracks
Hoplite Barracks
(inv_gre_military_3)
Level 2
Royal Barracks
Royal Barracks
(inv_gre_military_4)
Level 3
Garrison Buildings
Iapygian Peltasts x 2 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
City
City
(inv_gre_major_town_1)
Level 0
Metropolis
Metropolis
(inv_gre_major_town_4)
Level 3
Civil Settlement
Civil Settlement
(inv_gre_minor_town_civil_2)
Level 1
Civil Colony
Civil Colony
(inv_gre_minor_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(inv_gre_minor_town_farm_2)
Level 1
Farming Town
Farming Town
(inv_gre_minor_town_farm_3)
Level 2
Market Settlement
Market Settlement
(inv_gre_minor_town_trade_2)
Level 1
Market Town
Market Town
(inv_gre_minor_town_trade_3)
Level 2
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_greek_amber_2)
Level 1
Colony (Amber Road)
Colony (Amber Road)
(inv_greek_amber_4)
Level 3
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_greek_gold_2)
Level 1
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(inv_greek_gold_4)
Level 3
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_greek_grain_2)
Level 1
Colony (Grain Estate)
Colony (Grain Estate)
(inv_greek_grain_4)
Level 3
Town (Horse Breeders)
Town (Horse Breeders)
(inv_greek_horse_2)
Level 1
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_greek_lead_2)
Level 1
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(inv_greek_lead_4)
Level 3
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_greek_leather_2)
Level 1
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(inv_greek_leather_4)
Level 3
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_greek_lumber_2)
Level 1
Colony (Timber Trader)
Colony (Timber Trader)
(inv_greek_lumber_4)
Level 3
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_greek_marble_2)
Level 1
Colony (Marble Architect)
Colony (Marble Architect)
(inv_greek_marble_4)
Level 3
Settlement (Olive Press)
Settlement (Olive Press)
(inv_greek_olive_2)
Level 1
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(inv_greek_olive_4)
Level 3
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_greek_purple_dye_2)
Level 1
Colony (Master Dye Works)
Colony (Master Dye Works)
(inv_greek_purple_dye_4)
Level 3
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_greek_salt_2)
Level 1
Colony (Salt Workshop)
Colony (Salt Workshop)
(inv_greek_salt_4)
Level 3
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_greek_wine_2)
Level 1
Colony (Master Winemaker)
Colony (Master Winemaker)
(inv_greek_wine_4)
Level 3
Iapygian Peltasts x 4 Polis
Polis
(inv_gre_major_town_2)
Level 1
Civil Town
Civil Town
(inv_gre_minor_town_civil_3)
Level 2
Town (Amber Trader)
Town (Amber Trader)
(inv_greek_amber_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(inv_greek_gold_3)
Level 2
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_greek_grain_3)
Level 2
Town (Shieldmaker)
Town (Shieldmaker)
(inv_greek_iron_armour_2)
Level 1
Town (Blacksmith)
Town (Blacksmith)
(inv_greek_iron_weapon_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_greek_lead_3)
Level 2
Town (Leather Workshop)
Town (Leather Workshop)
(inv_greek_leather_3)
Level 2
Town (Timber Yard)
Town (Timber Yard)
(inv_greek_lumber_3)
Level 2
Town (Marble Cutter)
Town (Marble Cutter)
(inv_greek_marble_3)
Level 2
Town (Mola Olearia)
Town (Mola Olearia)
(inv_greek_olive_3)
Level 2
Town (Dye Works)
Town (Dye Works)
(inv_greek_purple_dye_3)
Level 2
Town (Salt Kiln)
Town (Salt Kiln)
(inv_greek_salt_3)
Level 2
Town (Winemaker)
Town (Winemaker)
(inv_greek_wine_3)
Level 2
Iapygian Peltasts x 3 Megapolis
Megapolis
(inv_gre_major_town_3)
Level 2
Iapygian Peltasts x 1 Ephebic College
Ephebic College
(inv_gre_military_buff_attack_4)
Level 3
Farming Colony
Farming Colony
(inv_gre_minor_town_farm_4)
Level 3
Market Colony
Market Colony
(inv_gre_minor_town_trade_4)
Level 3
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(inv_greek_horse_3)
Level 2
Colony (Armourer)
Colony (Armourer)
(inv_greek_iron_armour_3)
Level 2
Colony (Weaponsmith)
Colony (Weaponsmith)
(inv_greek_iron_weapon_3)
Level 2