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HomeHome / Radious Total War Mod / Garamantia (Imperator Augustus) / Units / Garamantian Heavy Spears
Garamantian Heavy Spears Garamantia (Imperator Augustus)Garamantia (Imperator Augustus) Spear Infantry

Garamantian Heavy Spears

Herodotus claims that the Garamantes "do not possess weapons of war, nor do they know how to defend themselves." He was probably in error if also the almighty Romans struggled to make them 'clientes'...

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Garamantian Heavy Spears

Unit Name

Garamantian Heavy Spears

Main Unit Key

Afr_Spear4

Land Unit Key

Afr_Spear4

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

880

Recruitment Cost

880

Upkeep Cost

85

Melee Attack

28

Weapon Damage

32

├ Melee Weapon

rome_spear_elite

├ Melee Damage Base

21

├ Melee Damage Ap

11

├ Armour Piercing

No

├ Bonus vs. Large

17

├ Bonus vs Elephants

19

└ Bonus vs Infantry

0

Charge Bonus

29

Melee Defence

92

├ Base Defence

55

├ Shield

oval

└ Shield Defence

37

Armour

107

├ Armour

bronze

├ Armour Defence

74

└ Shield Armour

33

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

60

Abilities

Garamantian Heavy Spears
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Shield Screen
    The unit raises their shields in a static defensive formation.
    Bracing, melee defence, shield strength
    Can't move
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Garamantian Heavy Spears
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Requires Buildings
Garamantian Heavy Spears Lv. 1 Slave Auctioneer
Slave Auctioneer
(east_city_centre_slave_3)
Level 2
Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Garamantian Heavy Spears Lv. 0 Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2