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HomeHome / Radious Total War Mod / Garamantia (Imperator Augustus) / Units / Tribesmen of the Oasis of Augila
Tribesmen of the Oasis of Augila Garamantia (Imperator Augustus)Garamantia (Imperator Augustus) Melee Infantry

Tribesmen of the Oasis of Augila

Warriors, prevalently Nasamones, form these units coming from this vast and ancient oasis, located 250 km from the Gulf of Syrtis

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Tribesmen of the Oasis of Augila

Unit Name

Tribesmen of the Oasis of Augila

Main Unit Key

Afr_Melee1

Land Unit Key

Afr_Melee1

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

500

Recruitment Cost

500

Upkeep Cost

75

Melee Attack

24

Weapon Damage

36

├ Melee Weapon

rome_eastern_sword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

20

Melee Defence

55

├ Base Defence

31

├ Shield

tower

└ Shield Defence

24

Armour

73

├ Armour

padded

├ Armour Defence

37

└ Shield Armour

36

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

50

Abilities

Tribesmen of the Oasis of Augila
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Tribesmen of the Oasis of Augila
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Tribesmen of the Oasis of Augila Lv. 0 Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Level 2
Infantry Tents
Infantry Tents
(east_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Tribesmen of the Oasis of Augila Lv. 1 Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3