


Missile Penteres - Tarantine Peltasts
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.The nimblest skirmishers, these men have been chosen for the range and speed of their attacks.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Tarantine Peltasts)
Taranto, in Magna Graecia, has a rich history. Founded in 706BC as Taras, it began as the home of the Partheniae, Spartans exiled due to their impure bloodlines. Fortunately, the colony was able to breed superb warhorses, and so its warriors duly grew in reputation. Tarantine cavalry could be combined well with a slow-moving phalanx, providing a rapid and flexible defensive screen for the hoplites’ exposed flanks. Their suitability for such a role, in addition to a growing need for mercenaries in the armies of the Hellenistic world, saw that the Tarantines were much sought after. By the 3rd century BC there was some evidence to suggest that they no longer came exclusively from Taranto itself, the word 'Tarantine' referring more to the unit’s tactics and weaponry rather than its geographic origins.
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Unit Name Missile Penteres - Tarantine Peltasts |
Main Unit Key inv_gre_five_tarantine_peltasts |
Land Unit Key inv_tar_tarantine_peltasts |
Naval Unit Key greek_five |
Soldiers 140 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 750 |
Recruitment Cost 750 |
Upkeep Cost 150 |
Missile Damage 41 |
├ Missile Weapon rome_javelin_improved |
├ Projectile javelin_improved |
├ Missile Damage 29 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 23 |
Shots Per Minute 8 |
Ammunition 10 |
Ship Health 1020 |
└ Ship greek_five |
Ship Speed 5 |
Melee Attack 28 |
Weapon Damage 36 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 30 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 12 |
Melee Defence 40 |
├ Base Defence 15 |
├ Shield peltast_thureos |
└ Shield Defence 25 |
Armour 65 |
├ Armour spolas |
├ Armour Defence 35 |
└ Shield Armour 30 |
Health 55 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Missile Penteres- Row Hard 20
Increases speed for 20 strokes.
Ship speed
- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Missile Penteres- Good hull strength
- Medium crew
- Average speed
- Average ramming
- Poor boarding
- Good missile combat
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Garrison Buildings | |
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Docks
(inv_gre_port_trade_3) Level 2 |
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Fish Market
(inv_gre_port_trade_4) Level 3 |
Faction Availability | |
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Rise of the Republic |