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HomeHome / Total War: Rome II / Taras (Rise of the Republic) / Units / Missile Penteres - Tarantine Peltasts
Missile Penteres - Tarantine Peltasts Taras (Rise of the Republic)Taras (Rise of the Republic) Missile Ship

Missile Penteres - Tarantine Peltasts

Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

The nimblest skirmishers, these men have been chosen for the range and speed of their attacks.

The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.

(Tarantine Peltasts)
Taranto, in Magna Graecia, has a rich history. Founded in 706BC as Taras, it began as the home of the Partheniae, Spartans exiled due to their impure bloodlines. Fortunately, the colony was able to breed superb warhorses, and so its warriors duly grew in reputation. Tarantine cavalry could be combined well with a slow-moving phalanx, providing a rapid and flexible defensive screen for the hoplites’ exposed flanks. Their suitability for such a role, in addition to a growing need for mercenaries in the armies of the Hellenistic world, saw that the Tarantines were much sought after. By the 3rd century BC there was some evidence to suggest that they no longer came exclusively from Taranto itself, the word 'Tarantine' referring more to the unit’s tactics and weaponry rather than its geographic origins.

Missile Penteres - Tarantine Peltasts

Unit Name

Missile Penteres - Tarantine Peltasts

Main Unit Key

inv_gre_five_tarantine_peltasts

Land Unit Key

inv_tar_tarantine_peltasts

Naval Unit Key

greek_five

Soldiers

140

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

150

Missile Damage

41

├ Missile Weapon

rome_javelin_improved

├ Projectile

javelin_improved

├ Missile Damage

29

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

23

Shots Per Minute

8

Ammunition

10

Ship Health

1020

└ Ship

greek_five

Ship Speed

5

Melee Attack

28

Weapon Damage

36

├ Melee Weapon

rome_kopis

├ Melee Damage Base

30

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

40

├ Base Defence

15

├ Shield

peltast_thureos

└ Shield Defence

25

Armour

65

├ Armour

spolas

├ Armour Defence

35

└ Shield Armour

30

Health

55

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

55

Abilities

Missile Penteres
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed
Tarantine Peltasts
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Missile Penteres
  • Good hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Poor boarding
  • Good missile combat
Tarantine Peltasts
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Missile Penteres - Tarantine Peltasts Lv. 0 Fish Market
Fish Market
(inv_gre_port_trade_4)
Level 3
Garrison Buildings
Missile Penteres - Tarantine Peltasts x 1 Docks
Docks
(inv_gre_port_trade_3)
Level 2
Missile Penteres - Tarantine Peltasts x 2 Fish Market
Fish Market
(inv_gre_port_trade_4)
Level 3