

Medium Missile Raider - Gothic Archers
Tough warships for harrying the enemy, constructed to take on the worst of seas.Every good archer believes his shot will reach its target.
Most of the northern European tribes were not naval powers, but there were still able seafarers to be found amongst them. Shipbuilding techniques were well understood, so while many vessels were small leather-skinned boats for inland and inshore use, bigger sea-going vessels were also made. Shipwrights used heavy planking for hulls, stitched together and then fastened to a wooden skeleton to create sturdy craft able to cope with Atlantic conditions. Julius Caesar was surprised at the quality of the enemy ships when his fleet clashed with the Veneti from modern-day Brittany. The Veneti vessels had flat bottoms to cope with shallows, but were also of heavy oak construction to cope with rough seas. This made them tough opposition for Roman galleys, and capable of shrugging off a ramming attack. Caesar said that the enemy ships "...were constructed of planks a foot in breadth, fastened by iron spikes the thickness of a man's thumb; the anchors were secured fast by iron chains instead of cables”. When the Romans were forced to board, they faced fearsome warriors used to close-quarters fighting at sea.
(Gothic Archers)
A Germanic people consisting of several confederated tribes, it is thought that the Goths came from the Baltic coast region of northern Poland, possibly incorporating land as far afield as Sweden. They began to appear on the fringes of the Roman Empire during the 3rd century AD, their migration possibly forced by overpopulation and climate changes during the Dark Ages that made agriculture difficult in their homelands. Descending into the Balkan Peninsula via Dacia and Greece, they sacked several prominent cities in the region and probably destroyed the Temple of Artemis, one of the seven wonders of the ancient world. Gothic aggression was eventually checked by the Emperor Claudius II; a deal was struck which allowed them to remain settled on the borders of Rome's empire, in Dacia, in return for military assistance as auxiliaries and foederati. This state of affairs persisted for quite some time, with the Goths converting to Arian Christianity, and even becoming somewhat Romanised in the intervening years.
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Unit Name Medium Missile Raider - Gothic Archers |
Main Unit Key 3c_Goth_Medium_Missile_Raider |
Land Unit Key 3c_Goth_Gothic_Archers |
Naval Unit Key 3c_barbarian_medium_raider_ranged |
Soldiers 100 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 110 |
Missile Damage 35 |
├ Missile Weapon rome_bow_long |
├ Projectile arrow_normal_long |
├ Missile Damage 31 |
├ Missile Ap Damage 4 |
└ Base Reload Time 12 |
Accuracy 5 |
Range 150 |
Reload 30 |
Shots Per Minute 7 |
Ammunition 15 |
Ship Health |
└ Ship barbarian_medium_raider |
Ship Speed |
Melee Attack 14 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 5 |
Melee Defence 15 |
├ Base Defence 15 |
├ Shield none |
└ Shield Defence 0 |
Armour 30 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 0 |
Health 45 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 45 |
Abilities
Medium Missile Raider- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Medium Missile Raider- Good hull strength
- Medium crew
- Fast speed
- Weak ramming
- Poor boarding
- Good missile combat
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
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Empire Divided |