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罗马 罗马 建筑

农业 建筑




农业

公馆
Limited Warhorse Breeding
Limited Warhorse Breeding
Limited Warhorse Breeding
牧场
牛栏
牛类养殖场
农场
灌溉渠
巨型农场
Grain Pits
Grain Silos
Horreum
农业
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 公馆 农业 Level 1
公馆
主人的眼光会使土地无比丰饶
2 1200 2粮食 (this_region)
农业生产60财富 (this_building)
+0.1% 3rd Class Citizen (this_building)
Export Food Edict: -1 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
2 Limited Warhorse Breeding 农业 Level 2
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
6 1500 粮食-2 (this_region)
畜业生产150财富 (this_building)
新募骑兵部队冲锋加成+2% (this_province)
+0.1% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
3 Grain Pits 农业 Level 2
Grain Pits
Roman life cannot flourish without access to its staple.
6 2400 2粮食 (this_region)
农业生产150财富 (this_building)
军队补员+3% (regions_in_this_province)
+0.1% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
4 农场 农业 Level 2
农场
农场中蕴含着罗马人淳朴的美德
4 1650 5粮食 (this_region)
农业生产75财富 (this_building)
+0.1% 1st Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
5 牧场 农业 Level 2
牧场
并非所有土地都适宜耕种
4 1800 3粮食 (this_region)
畜业生产120财富 (this_building)
+0.4% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
6 Limited Warhorse Breeding 农业 Level 3
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
10 2400 粮食-3 (this_region)
畜业生产250财富 (this_building)
新募骑兵部队冲锋加成+5% (this_province)
+0.2% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
7 Grain Silos 农业 Level 3
Grain Silos
Large grain pits from which the masses might be fed.
10 3750 3粮食 (this_region)
农业生产225财富 (this_building)
军队补员+6% (regions_in_this_province)
+0.2% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
8 灌溉渠 农业 Level 3
灌溉渠
改良土地总能增加收获
8 2250 8粮食 (this_region)
农业生产90财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
+0.2% 1st Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
9 牛栏 农业 Level 3
牛栏
用来圈牛的围栏
8 2850 5粮食 (this_region)
畜业生产250财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
+0.7% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
2 livestock (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
10 Horreum 农业 Level 4
Horreum
Behind every empire and hungry army, there is a granary.
16 5700 4粮食 (this_region)
农业生产300财富 (this_building)
军队补员+9% (regions_in_this_province)
+0.3% 2nd Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
11 巨型农场 农业 Level 4
巨型农场
万亩之庄方可填饕餮之腹
12 4320 15粮食 (this_region)
农业生产135财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
部队补员+2% (regions_in_this_province)
面包与娱乐法令:
2粮食 (this_province)
+0.3% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -5 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -3 growth (this_province)
12 牛类养殖场 农业 Level 4
牛类养殖场
满足肉食者胃口的方法是将土地交给牲畜
12 4860 8粮食 (this_region)
畜业生产350财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
面包与娱乐法令:
1粮食 (this_province)
+1% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
5 livestock (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
13 Limited Warhorse Breeding 农业 Level 4
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
16 4140 粮食-4 (this_region)
畜业生产350财富 (this_building)
新募骑兵部队冲锋加成+8% (this_province)
面包与娱乐法令:
1粮食 (this_province)
+0.3% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
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