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小城镇(渔业) 建筑




小城镇(渔业)

蛮族村落(渔业)
蛮族村镇(渔业)
蛮族市集(渔业)
蛮族乡邑(渔业)
小城镇(渔业)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 蛮族村落(渔业) 小城镇(渔业) Level 1
蛮族村落(渔业)
九层之台,起于垒土
4 1500 1粮食 (this_region)
海上贸易生产86财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
舰队招募容量+1 (this_buildings_province_to_adjacent_sea_regions)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
10 fish (this_building)
军队招募容量+1 (this_province)
舰队招募容量+1 (this_buildings_province_to_adjacent_sea_regions)
边界外视野范围+10 (this_region)
2 蛮族村镇(渔业) 小城镇(渔业) Level 2
蛮族村镇(渔业)
村庄有如百姓的心脏
6 2100 3粮食 (this_region)
海上贸易生产119财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
舰队招募容量+1 (this_buildings_province_to_adjacent_sea_regions)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
25 fish (this_building)
军队招募容量+1 (this_province)
舰队招募容量+1 (this_buildings_province_to_adjacent_sea_regions)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
3 蛮族市集(渔业) 小城镇(渔业) Level 3
蛮族市集(渔业)
小镇充斥着饥饿的百姓
10 3000 5粮食 (this_region)
海上贸易生产153财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
舰队招募容量+2 (this_buildings_province_to_adjacent_sea_regions)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
60 fish (this_building)
军队招募容量+1 (this_province)
舰队招募容量+2 (this_buildings_province_to_adjacent_sea_regions)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 蛮族乡邑(渔业) 小城镇(渔业) Level 4
蛮族乡邑(渔业)
万众齐心,日进斗金
16 5220 7粮食 (this_region)
海上贸易生产186财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-10(肮脏) (this_province)
军队招募容量+1 (this_province)
舰队招募容量+3 (this_buildings_province_to_adjacent_sea_regions)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贡物收集法令:
税率+3% (this_province)
面包与娱乐法令:
2粮食 (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
120 fish (this_building)
军队招募容量+1 (this_province)
舰队招募容量+3 (this_buildings_province_to_adjacent_sea_regions)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
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