行省首府 |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
行省首府 Level 1
蛮族据点
人心越齐,力量越大
|
4 |
2250 |
粮食-2 (this_region)
所有产值+5% (regions_in_this_province)
民生设施生产338财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
+0.1% All Population Classes (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
|
|
|
2 |
|
行省首府 Level 2
蛮族城砦
强大的部落需要坚固的房屋
|
6 |
4050 |
粮食-5 (this_region)
所有产值+10% (regions_in_this_province)
民生设施生产563财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
|
|
|
3 |
|
行省首府 Level 3
Barbarian Trade Hundred
This city has become a crossroads of commerce and trade goods, enriching the tribe.
|
10 |
7000 |
城墙可用砲兵空槽+3 (this_region)
粮食-6 (this_region)
所有产值+40% (regions_in_this_province)
民生设施生产900财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+3 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
4 |
|
行省首府 Level 3
Barbarian Garrison Hundred
As a bastion of the chieftan, this city stands strong against the enemy.
|
10 |
7000 |
城墙可用砲兵空槽+3 (this_region)
粮食-7 (this_region)
所有产值+10% (regions_in_this_province)
民生设施生产563财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-3(肮脏) (this_province)
军队招募容量+2 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+1
(港口城镇加倍) (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
军队招募容量+2 (this_province)
城墙可用砲兵空槽+3 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
5 |
|
行省首府 Level 3
蛮族聚落
高墙阻挡着诸多不速之客
|
10 |
6600 |
城墙可用砲兵空槽+3 (this_region)
粮食-6 (this_region)
所有产值+20% (regions_in_this_province)
民生设施生产788财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序-3(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+3 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
|
|
|
6 |
|
行省首府 Level 4
Barbarian Economic Oppidium
This city has become a crossroads of commerce and trade goods, enriching the tribe.
|
16 |
12240 |
城墙可用砲兵空槽+6 (this_region)
粮食-10 (this_region)
所有产值+60% (regions_in_this_province)
民生设施生产1350财富 (this_building)
每回合人口增长+5 (this_province)
每回合公共秩序-10(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+6 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
7 |
|
行省首府 Level 4
Barbarian Fortified Oppidium
As a bastion of the chieftan, this city stands strong against the enemy.
|
16 |
12240 |
城墙可用砲兵空槽+6 (this_region)
粮食-12 (this_region)
所有产值+30% (regions_in_this_province)
民生设施生产788财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序-9(肮脏) (this_province)
军队招募容量+2 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+2
(港口城镇加倍) (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+15 (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
军队招募容量+2 (this_province)
城墙可用砲兵空槽+6 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+15 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
8 |
|
行省首府 Level 4
蛮族城镇
一个男人的所有需求在这里都可以得到满足
|
16 |
10863 |
城墙可用砲兵空槽+6 (this_region)
粮食-10 (this_region)
所有产值+40% (regions_in_this_province)
民生设施生产1012财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
移民法令:
每回合人口增长+1 (this_province)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+6 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
边界外视野范围+10 (this_region)
|
|
|