小城镇(木材) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小城镇(木材) Level 1
蛮族村落(木材)
九层之台,起于垒土
|
4 |
1650 |
手工业生产168财富 (this_building)
手工业产值+2% (所有区域)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
10木材 (this_building)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
|
|
|
2 |
|
小城镇(木材) Level 2
蛮族村镇(木材)
村庄有如百姓的心脏
|
6 |
2400 |
粮食-2 (this_region)
手工业生产338财富 (this_building)
手工业产值+5% (所有区域)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
25木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
3 |
|
小城镇(木材) Level 3
蛮族市集(木材)
小镇充斥着饥饿的百姓
|
10 |
3600 |
粮食-4 (this_region)
手工业生产507财富 (this_building)
手工业产值+10% (所有区域)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
60木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
4 |
|
小城镇(木材) Level 4
Timber Trade Camp
People come from the entire province to buy and trade for timber here.
|
16 |
6480 |
粮食-6 (this_region)
手工业生产564财富 (this_building)
手工业产值+25% (所有区域)
每回合人口增长+4 (this_province)
每回合公共秩序-10(肮脏) (this_province)
军队招募容量+1 (this_province)
150木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贡物收集法令:
税率+4% (this_province)
振兴商业法令:
手工业建筑产值+8% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
5 |
|
小城镇(木材) Level 4
Fortified Timber Camp
This timber camp has been fortified and reinforced for protection.
|
16 |
6480 |
粮食-7 (this_region)
手工业生产338财富 (this_building)
手工业产值+15% (所有区域)
每回合人口增长+2 (this_province)
每回合公共秩序-9(肮脏) (this_province)
军队招募容量+1 (this_province)
100木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+1
(港口城镇加倍) (this_region)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
6 |
|
小城镇(木材) Level 4
蛮族乡邑(木材)
万众齐心,日进斗金
|
16 |
6120 |
粮食-6 (this_region)
手工业生产675财富 (this_building)
手工业产值+20% (所有区域)
每回合人口增长+3 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
120木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贡物收集法令:
税率+3% (this_province)
振兴商业法令:
手工业建筑产值+6% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|