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Village (Tannery) MasaesyliMasaesyli Leather Level 1

Village (Tannery)

A noisome thing, leathercraft, but the business of war hungers for it.

People have been using hides to protect and clothe themselves ever since they began to trap and kill animals, according to archaeological evidence going back as far as the Palaeolithic period. As animal husbandry developed the use and availability of hides increased. Processes of tanning were introduced to make more durable leather. All manner of substances - tannins from trees to faeces and animal brains - were used to treat the skins. Tanning was seen as a smelly, dirty even poisonous trade and so was banished to the outskirts of towns. However, after tanning the hides could be used as waterskins, bags, boats, armour, sandals, boots, scabbards, and harnesses, amongst many other useful products. Calf or goat skins were also made into parchments by soaking them in lime.

Leather

Village (Tannery)
Village (Tannery)
(dk_minor_leather_1)
Leather Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(dk_minor_leather_2)
Leather Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(dk_minor_leather_3)
Leather Level 2
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(dk_minor_leather_4)
Leather Level 3
Village (Tannery)

Building Name

Village (Tannery)

Level Name

dk_minor_leather_1

Building Chain

Leather

Building Level

1

Create Time

2

Create Cost

1000

Effects

100 wealth from manufacturing (industry) (this_building)
+5% wealth from manufacturing (industry) (all regions)
+1 growth per turn (this_province)
40 leather (this_building)
+12 line of sight across borders (this_region)

Provides Garrison Army

80 Numidian Noble Cavalry
Numidian Noble Cavalry
(Afr_Numidian_Noble_Cav)
Missile Cavalry
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
Missile Infantry
120 Numidian Javelinmen
120 Numidian Javelinmen
120 Numidian Javelinmen
Numidian Javelinmen
(Num_Javelinmen)
Missile Infantry
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Slave Infantry
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry)
Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.
160 140 160 22 35 18 24 5 50 25
2
80 Gaetuli Horse Skirmishers
Cavalry / Missile Cavalry / (dk_num_gaetuli_horse_skirmishers)
Gaetuli Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
80 380 380 41 80 7 7 12 35 6 37 5 70 30
3
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
Every able man who can wield a spear can fight for their people.
160 200 200 13 20 11 64 15 45 30
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