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HomeHome / Total War: Rome II / Masaesyli / Units / Slave Infantry
Slave Infantry MasaesyliMasaesyli Melee Infantry

Slave Infantry

Slaves live with death each day; for them, war is just more unpaid work.

Slavery was widespread in the ancient world. References can be traced back to the Babylonian Code of Hammurabi. The ambitious construction projects of the day, as well as the custom of enslaving war captives, were some of the reasons for the large slave population many states kept at the time. The Greek city-states, for instance, depended heavily on slave labour. Having had all their rights confiscated, slaves were considered the property of their owners and could be sold as such. In Egypt, slaves who worked within the royal households could be executed and laid next to their mummified masters in the burial chamber, to serve them in the afterlife. Slaves were widely-used by the Romans as well. As the Roman Empire expanded, slaves from all over the known world poured into the Apennine Peninsula. The more educated ones became tutors, some were sold into prostitution and some became trained gladiators. Spartacus, one such gladiator of Thracian descent, famously led a bloody revolt in 73BC, threatening Rome itself at one point, before being killed in battle.

Slave Infantry

Unit Name

Slave Infantry

Main Unit Key

dk_kush_slave_infantry

Land Unit Key

dk_afr_slave_infantry

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

140

Recruitment Cost

160

Upkeep Cost

15

Melee Attack

22

Weapon Damage

35

├ Melee Weapon

rome_falcata

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

24

├ Base Defence

14

├ Shield

small_round

└ Shield Defence

10

Armour

5

├ Armour

none

├ Armour Defence

0

└ Shield Armour

5

Health

50

├ Man Entity

rome_infantry_light_fast

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

25

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Slave Infantry
  • Average attack
  • Weak defence
  • Average damage but low armour penetration
  • Poor morale
Requires Buildings
Slave Infantry Lv. 0 Small City
Small City
(dk_all_city_1)
Level 0
City
City
(dk_all_city_2)
Level 1
Large City
Large City
(dk_all_city_3)
Level 2
Royal City
Royal City
(dk_all_city_4)
Level 3
Village (Amber Shore)
Village (Amber Shore)
(dk_minor_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(dk_minor_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(dk_minor_amber_3)
Level 2
Large Town (Amber Road)
Large Town (Amber Road)
(dk_minor_amber_4)
Level 3
Village (Glassware)
Village (Glassware)
(dk_minor_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(dk_minor_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(dk_minor_glass_3)
Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(dk_minor_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(dk_minor_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(dk_minor_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(dk_minor_gold_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(dk_minor_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(dk_minor_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(dk_minor_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(dk_minor_grain_3)
Level 2
Large Town (Grain Estate)
Large Town (Grain Estate)
(dk_minor_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(dk_minor_horse_1)
Level 0
Settlement (Horse Breeders)
Settlement (Horse Breeders)
(dk_minor_horse_2)
Level 1
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(dk_minor_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(dk_minor_iron_1)
Level 0
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(dk_minor_iron_armour_2)
Level 1
Town (Armourer)
Town (Armourer)
(dk_minor_iron_armour_3)
Level 2
Settlement (Blacksmith)
Settlement (Blacksmith)
(dk_minor_iron_weapon_2)
Level 1
Town (Weaponsmith)
Town (Weaponsmith)
(dk_minor_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(dk_minor_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(dk_minor_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(dk_minor_lead_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(dk_minor_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(dk_minor_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(dk_minor_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(dk_minor_leather_3)
Level 2
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(dk_minor_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(dk_minor_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(dk_minor_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(dk_minor_lumber_3)
Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(dk_minor_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(dk_minor_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(dk_minor_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(dk_minor_marble_3)
Level 2
Large Town (Marble Architect)
Large Town (Marble Architect)
(dk_minor_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(dk_minor_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(dk_minor_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(dk_minor_olive_3)
Level 2
Large Town (Olive Oil Trader)
Large Town (Olive Oil Trader)
(dk_minor_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(dk_minor_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(dk_minor_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(dk_minor_purple_dye_3)
Level 2
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(dk_minor_purple_dye_4)
Level 3
Settlement
Settlement
(dk_minor_settlement_1)
Level 0
Garrison Settlement
Garrison Settlement
(dk_minor_settlement_garrison_2)
Level 1
Garrison Town
Garrison Town
(dk_minor_settlement_garrison_3)
Level 2
Garrison Large Town
Garrison Large Town
(dk_minor_settlement_garrison_4)
Level 3
Trade Settlement
Trade Settlement
(dk_minor_settlement_trade_2)
Level 1
Trade Town
Trade Town
(dk_minor_settlement_trade_3)
Level 2
Trade Large Town
Trade Large Town
(dk_minor_settlement_trade_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(dk_minor_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(dk_minor_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(dk_minor_silk_3)
Level 2
Large Town (Silk Road)
Large Town (Silk Road)
(dk_minor_silk_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(dk_minor_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(dk_minor_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(dk_minor_wine_3)
Level 2
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(dk_minor_wine_4)
Level 3