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HomeHome / Total War: Rome II / Masaesyli / Units / Numidian Javelinmen
Numidian Javelinmen MasaesyliMasaesyli Missile Infantry

Numidian Javelinmen

Numidians, steeped in the history of their land, ready to fight in its name.

The javelin is among the oldest weapons in the world. Equipped with javelins and little else, skirmishers harried their opposite numbers and peppered hoplite phalanxes before quickly retreating. This was the typical tactic of all unarmoured, javelin-armed troops: to engage at range and then fall back behind more heavily-armoured infantry, or continue attacks while trying to stay just out of reach of the enemy. Such harassment could be highly effective, in 391BC at the Battle of Lechaeum, a force of Spartans, lacking the support of skirmishers or cavalry, were severely punished by javelin-armed Athenians who refused to meet them at close quarters. Over time, shields became common, such as those used by Thracian and Greek peltasts, but in turn these were rendered obsolescent by the Hellenic thureophoroi. Nevertheless, javelinmen and other irregulars continued to play a part in many armies throughout antiquity.

Numidian Javelinmen

Unit Name

Numidian Javelinmen

Main Unit Key

Num_Javelinmen

Land Unit Key

Num_Javelinmen

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

340

Recruitment Cost

340

Upkeep Cost

100

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

23

Shots Per Minute

8

Ammunition

7

Melee Attack

10

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

4

Melee Defence

38

├ Base Defence

13

├ Shield

pelta

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

50

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

45

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Numidian Javelinmen
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Numidian Javelinmen Lv. 0 Infantry Camp
Infantry Camp
(dk_all_military_infantry_1)
Level 0
Infantry Tents
Infantry Tents
(dk_all_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(dk_all_military_infantry_3)
Level 2
Roman Military Camp
Roman Military Camp
(dk_num_military_roman_3)
Level 2
Roman Barracks
Roman Barracks
(dk_num_military_roman_4)
Level 3
Garrison Buildings
Numidian Javelinmen x 2 Small City
Small City
(dk_all_city_1)
Level 0
City
City
(dk_all_city_2)
Level 1
Large City
Large City
(dk_all_city_3)
Level 2
Royal City
Royal City
(dk_all_city_4)
Level 3
Infantry Camp
Infantry Camp
(dk_all_military_infantry_1)
Level 0
Infantry Tents
Infantry Tents
(dk_all_military_infantry_2)
Level 1
Royal Barracks
Royal Barracks
(dk_all_military_infantry_4)
Level 3
Roman Barracks
Roman Barracks
(dk_num_military_roman_4)
Level 3
Numidian Javelinmen x 3 Infantry Quarters
Infantry Quarters
(dk_all_military_infantry_3)
Level 2
Village (Amber Shore)
Village (Amber Shore)
(dk_minor_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(dk_minor_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(dk_minor_amber_3)
Level 2
Large Town (Amber Road)
Large Town (Amber Road)
(dk_minor_amber_4)
Level 3
Village (Glassware)
Village (Glassware)
(dk_minor_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(dk_minor_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(dk_minor_glass_3)
Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(dk_minor_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(dk_minor_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(dk_minor_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(dk_minor_gold_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(dk_minor_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(dk_minor_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(dk_minor_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(dk_minor_grain_3)
Level 2
Large Town (Grain Estate)
Large Town (Grain Estate)
(dk_minor_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(dk_minor_horse_1)
Level 0
Settlement (Horse Breeders)
Settlement (Horse Breeders)
(dk_minor_horse_2)
Level 1
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(dk_minor_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(dk_minor_iron_1)
Level 0
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(dk_minor_iron_armour_2)
Level 1
Town (Armourer)
Town (Armourer)
(dk_minor_iron_armour_3)
Level 2
Settlement (Blacksmith)
Settlement (Blacksmith)
(dk_minor_iron_weapon_2)
Level 1
Town (Weaponsmith)
Town (Weaponsmith)
(dk_minor_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(dk_minor_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(dk_minor_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(dk_minor_lead_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(dk_minor_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(dk_minor_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(dk_minor_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(dk_minor_leather_3)
Level 2
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(dk_minor_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(dk_minor_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(dk_minor_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(dk_minor_lumber_3)
Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(dk_minor_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(dk_minor_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(dk_minor_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(dk_minor_marble_3)
Level 2
Large Town (Marble Architect)
Large Town (Marble Architect)
(dk_minor_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(dk_minor_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(dk_minor_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(dk_minor_olive_3)
Level 2
Large Town (Olive Oil Trader)
Large Town (Olive Oil Trader)
(dk_minor_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(dk_minor_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(dk_minor_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(dk_minor_purple_dye_3)
Level 2
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(dk_minor_purple_dye_4)
Level 3
Settlement
Settlement
(dk_minor_settlement_1)
Level 0
Trade Settlement
Trade Settlement
(dk_minor_settlement_trade_2)
Level 1
Trade Town
Trade Town
(dk_minor_settlement_trade_3)
Level 2
Trade Large Town
Trade Large Town
(dk_minor_settlement_trade_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(dk_minor_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(dk_minor_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(dk_minor_silk_3)
Level 2
Large Town (Silk Road)
Large Town (Silk Road)
(dk_minor_silk_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(dk_minor_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(dk_minor_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(dk_minor_wine_3)
Level 2
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(dk_minor_wine_4)
Level 3
Roman Military Camp
Roman Military Camp
(dk_num_military_roman_3)
Level 2
Village (Spice Depot)
Village (Spice Depot)
(east_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(east_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(east_spice_3)
Level 2
Large Town (Master Spice Producer)
Large Town (Master Spice Producer)
(east_spice_4)
Level 3
Numidian Javelinmen x 4 Garrison Settlement
Garrison Settlement
(dk_minor_settlement_garrison_2)
Level 1
Garrison Town
Garrison Town
(dk_minor_settlement_garrison_3)
Level 2
Garrison Large Town
Garrison Large Town
(dk_minor_settlement_garrison_4)
Level 3