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HomeHome / Total War: Rome II / Tarchuna (Rise of the Republic) / Buildings / Military (Recruitment) Buildings
Tarchuna (Rise of the Republic) Tarchuna (Rise of the Republic) Buildings

Military (Recruitment) Buildings




Military (Recruitment)

Proving Ground
Training Field
Military Tents
Veteran Barracks
Royal Barracks House of Laran
Military Quarters
Military Canteen Military Compound
Military (Recruitment)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Proving Ground Military (Recruitment) Level 1
Proving Ground
Citizens must have somewhere to gather and drill before battle.
2 2880 Upgrading this building affects all Tular buildings (this province) (this_building)
-2 food (this_region)
+1 army recruitment capacity (this_province)
2 Training Field Military (Recruitment) Level 2
Training Field
Drill should be a bloodless battle.
3 4800 Upgrading this building affects all Tular buildings (this province) (this_building)
-4 food (this_region)
+1 army recruitment capacity (this_province)
3 Military Tents Military (Recruitment) Level 3
Military Tents
Organising soldiers requires planning and space.
5 7680 Upgrading this building affects all Tular buildings (this province) (this_building)
-8 food (this_region)
+1 army recruitment capacity (this_province)
4 Military Quarters Military (Recruitment) Level 4
Military Quarters
Permanent quarters can lead to better equipped, better trained soldiers.
8 9920 Upgrading this building affects all Tular buildings (this province) (this_building)
-10 food (this_region)
-8 public order per turn (this_province)
-12% land unit recruitment cost (this_province)
+2 army recruitment capacity (this_province)
-2% unit morale upon recruitment (this_province)
5 Veteran Barracks Military (Recruitment) Level 4
Veteran Barracks
Expertise comes only with diligent practice.
8 16800 Upgrading this building affects all Tular buildings (this province) (this_building)
-12 food (this_region)
-12 public order per turn (this_province)
+5% land unit recruitment cost (this_province)
-1 army recruitment capacity (this_province)
+12% melee attack upon recruitment (this_province)
+12% melee defence upon recruitment (this_province)
6 Military Canteen Military (Recruitment) Level 5
Military Canteen
Find your courage here, then take it to the battlefield.
12 29760 Upgrading this building affects all Tular buildings (this province) (this_building)
-12 food (this_region)
-10 public order per turn (this_province)
-25% land unit recruitment cost (this_province)
+3 army recruitment capacity (this_province)
-4% unit morale upon recruitment (this_province)
7 Royal Barracks Military (Recruitment) Level 5
Royal Barracks
Nobility should buy its privileges with unflinching service in war.
12 35520 Upgrading this building affects all Tular buildings (this province) (this_building)
-16 food (this_region)
-15 public order per turn (this_province)
+10% land unit recruitment cost (this_province)
-2 army recruitment capacity (this_province)
+25% melee attack upon recruitment (this_province)
+25% melee defence upon recruitment (this_province)
8 Military Compound Military (Recruitment) Level 6
Military Compound
An army needs weapons as well as warm bodies.
15 41680 Upgrading this building affects all Tular buildings (this province) (this_building)
-14 food (this_region)
-12 public order per turn (this_province)
-50% land unit recruitment cost (this_province)
+4 army recruitment capacity (this_province)
-6% unit morale upon recruitment (this_province)
9 House of Laran Military (Recruitment) Level 6
House of Laran
Laran watches over our warriors and keeps them safe during times of war.
15 51440 Upgrading this building affects all Tular buildings (this province) (this_building)
-20 food (this_region)
-18 public order per turn (this_province)
+15% land unit recruitment cost (this_province)
-3 army recruitment capacity (this_province)
+50% melee attack upon recruitment (this_province)
+50% melee defence upon recruitment (this_province)
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