menu
HomeHome / Total War: Rome II / Tarchuna (Rise of the Republic) / Buildings / Military Tents
Military Tents Tarchuna (Rise of the Republic)Tarchuna (Rise of the Republic) Military (Recruitment) Level 3

Military Tents

Organising soldiers requires planning and space.

Although their military forces were strong and well organised, the Etruscans were not especially warlike people, and their campaigns were mainly used as an economic tool to enforce trade agreements. As they gradually evolved from a warrior aristocracy into an oligarchical society, Etruscan soldiers became closely bound to the ruling class. In the event of war, Etruscan aristocrats travelled around their estates and ‘tular’ (territory, frontier) to mobilised their clients and muster troops.

Military (Recruitment)

Proving Ground
Proving Ground
(inv_new_etr_main_military_1)
Military (Recruitment) Level 0
Training Field
Training Field
(inv_new_etr_main_military_2)
Military (Recruitment) Level 1
Military Tents
Military Tents
(inv_new_etr_main_military_3)
Military (Recruitment) Level 2
Veteran Barracks
Veteran Barracks
(inv_new_etr_main_military_buff_4)
Military (Recruitment) Level 3
Royal Barracks
Royal Barracks
(inv_new_etr_main_military_buff_5)
Military (Recruitment) Level 4
House of Laran
House of Laran
(inv_new_etr_main_military_buff_6)
Military (Recruitment) Level 5
Military Quarters
Military Quarters
(inv_new_etr_main_military_recruit_4)
Military (Recruitment) Level 3
Military Canteen
Military Canteen
(inv_new_etr_main_military_recruit_5)
Military (Recruitment) Level 4
Military Compound
Military Compound
(inv_new_etr_main_military_recruit_6)
Military (Recruitment) Level 5
Military Tents

Building Name

Military Tents

Level Name

inv_new_etr_main_military_3

Building Chain

Military (Recruitment)

Building Level

3

Create Time

5

Create Cost

7680

Require Technology

Iron Over Bronze
Iron Over Bronze

Effects

Upgrading this building affects all Tular buildings (this province) (this_building)
-8 food (this_region)
+1 army recruitment capacity (this_province)

Provides Garrison Army

160 Etruscan City Guard
Etruscan City Guard
(inv_etr_city_guard)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Etruscan Archers
Missile Infantry / Missile Infantry / (inv_etr_archers)
Etruscan Archers
Good archers will prove their worth many times over, even in a single battle.
120 450 450 35 125 6 15 10 24 4 30 10 50 30
2
160 Etruscan Axe Infantry
Melee Infantry / Melee Infantry / (inv_etr_axe_infantry)
Etruscan Axe Infantry
A force of mobile axemen always gives a general the cutting edge over his opponent.
160 550 550 35 26 5 40 65 50 35
3
80 Italian Cavalry
Cavalry / Melee Cavalry / (inv_etr_italian_cavalry)
Italian Cavalry
These cavalry will do good work at close-quarters if handled correctly.
80 550 550 25 25 30 20 10 70 45
4
160 Etruscan Light Spearmen
Melee Infantry / Spear Infantry / (inv_etr_light_spearmen)
Etruscan Light Spearmen
Every able man who can wield a spear can fight for their people.
160 400 400 9 25 5 30 45 45 30
5
120 Etruscan Skirmishers
Missile Infantry / Missile Infantry / (inv_etr_skirmishers)
Etruscan Skirmishers
Lightly armoured but agile, a short time to hurl a javelin is all these men require.
120 300 300 29 80 7 7 5 24 3 20 15 50 15
Disqus
Facebook