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HomeHome / Total War: Rome II / Tarchuna (Rise of the Republic) / Units / Etruscan Archers
Etruscan Archers Tarchuna (Rise of the Republic)Tarchuna (Rise of the Republic) Missile Infantry

Etruscan Archers

Good archers will prove their worth many times over, even in a single battle.

The Etruscans, like the other eminent Greek and Latin peoples, had a strong military tradition. Like most other ancient societies, the Etruscans conducted their campaigns during the summer months, when the climate and weather were favourable to do so. Mainly, they raided neighbouring settlements, defended themselves against conquest attempts, and combated piracy. Warfare was considered an effective economic benefit - successful military efforts yielded strategic resources, prestige goods, and slaves. Prisoners were highly valued, to be ransomed back to their families at a high price or sacrificed to honour fallen leaders, such as those made by Achilles for Patroclus. The tombs of wealthy Etruscans were filled with shields, spears, swords, crested helmets and bronze armour, indicating their status in life. In cases where their equipment was damaged, representative sculpture was buried instead. The robust spear points and wide blades found in Etruscan grave sites resemble early Roman weaponry, showing their extensive adoption of the Etruscans' ways of war.

Etruscan Archers

Unit Name

Etruscan Archers

Main Unit Key

inv_etr_archers

Land Unit Key

inv_etr_archers

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

90

Missile Damage

35

├ Missile Weapon

rome_bow

├ Projectile

arrow_normal

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

13

Shots Per Minute

6

Ammunition

15

Melee Attack

10

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

4

Melee Defence

30

├ Base Defence

30

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

50

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

30

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Etruscan Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Etruscan Archers Lv. 0 Military Tents
Military Tents
(inv_new_etr_main_military_3)
Level 2
Veteran Barracks
Veteran Barracks
(inv_new_etr_main_military_buff_4)
Level 3
Royal Barracks
Royal Barracks
(inv_new_etr_main_military_buff_5)
Level 4
House of Laran
House of Laran
(inv_new_etr_main_military_buff_6)
Level 5
Military Quarters
Military Quarters
(inv_new_etr_main_military_recruit_4)
Level 3
Military Canteen
Military Canteen
(inv_new_etr_main_military_recruit_5)
Level 4
Military Compound
Military Compound
(inv_new_etr_main_military_recruit_6)
Level 5
Garrison Buildings
Etruscan Archers x 6 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Divine Spura
Divine Spura
(inv_new_etr_main_city_6)
Level 5
Etruscan Archers x 2 Fortified Spura
Fortified Spura
(inv_new_etr_main_city_3)
Level 2
Etruscan Archers x 4 Large Spura
Large Spura
(inv_new_etr_main_city_4)
Level 3
Sacred Spura
Sacred Spura
(inv_new_etr_main_city_5)
Level 4
Etruscan Archers x 1 Military Canteen
Military Canteen
(inv_new_etr_main_military_recruit_5)
Level 4
Military Compound
Military Compound
(inv_new_etr_main_military_recruit_6)
Level 5