Trade Town
A bustling hotpot, alive with the hoots of water-sellers and camel traders.Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.
Minor Settlement
Building Name Trade Town |
Level Name east_town_trade_3 |
Building Chain Minor Settlement |
Building Level 3 |
Create Time 5 |
Create Cost 3200 |
Require Technology Qanat |
Effects
-4 food (this_region)+4% wealth from all sources (regions_in_this_province)
80 wealth from subsistence (this_building)
220 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (Eas_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 310 | 270 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | |||||||||
2 |
Missile Infantry / Missile Infantry / (Eas_Immortals_Bow) Immortal Archers Elite and professional troops using long bows. |
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120 | 850 | 850 | 38 | 165 | 6 | 30 | 22 | 38 | 12 | 36 | 57 | 70 | 55 | |||||
3 |
Melee Infantry / Spear Infantry / (Eas_Immortals_Spear) Immortal Spearmen Elite and professional troops. They fight with spears. |
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160 | 830 | 830 | 31 | 32 | 27 | 77 | 100 | 75 | 60 | |||||||||
4 |
Melee Infantry / Melee Infantry / (Eas_Immortals_Sword) Immortal Swordsmen Elite and professional troops. They fight with swords. |
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160 | 850 | 850 | 37 | 38 | 31 | 74 | 100 | 75 | 60 | |||||||||
5 |
Melee Infantry / Melee Infantry / (Eas_Noble_Blood_Infantry) Parthian Noble Blood Infantry |
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160 | 930 | 930 | 37 | 38 | 33 | 90 | 87 | 75 | 65 | |||||||||
6 |
Missile Infantry / Missile Infantry / (Eas_Slingers) Eastern Slingers Even giants can be humbled by nimble slingers. |
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120 | 500 | 500 | 22 | 155 | 8 | 35 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | |||||
7 |
Melee Infantry / Spear Infantry / (Eas_Spear) Eastern Spearmen Cheap spearmen are not necessarily poor spearmen. |
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160 | 280 | 280 | 15 | 29 | 11 | 53 | 63 | 65 | 30 |
Disqus |
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