Skordisker Fraktion
Grain Resource | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Grain Resource Level 1 Industrialized Farms Eroberung und Politik sind nicht die einzigen Wege zu Wohlstand und Macht. |
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4 | 2025 |
120 Wohlstand durch Anbau (Landwirtschaft) (this_building) +0.1% 2nd Class Citizen (this_building) 10 grain (this_building) |
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2 |
Grain Resource Level 2 Developed Granaries Die Versorgung einer Stadt benötigt Landwirtschaft in größerem Stil. |
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6 | 4275 |
150 Wohlstand durch Anbau (Landwirtschaft) (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) 20 grain (this_building) |
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3 |
Grain Resource Level 2 Improved Pastures Bei guter Haltung überleben Ziegen alles, außer dem Abendbrot... |
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6 | 4275 |
225 Wohlstand durch Vieh (Landwirtschaft) (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% Foreigner Population (this_building) 20 livestock (this_building) |
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4 |
Grain Resource Level 3 Inudstrialized Granaries „Arbeitet härter! Die Quote muss erfüllt werden!“ |
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10 | 8775 |
4 Nahrung (this_region) 200 Wohlstand durch Anbau (Landwirtschaft) (this_building) -6 öffentliche Ordnung (Verarmung) (this_province) +0.5% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) 30 grain (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
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5 |
Grain Resource Level 3 Enclosed Pastures Nichts lässt sich mit dem Geruch einer wohlgenährten Stadt vergleichen... |
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10 | 8775 |
500 Wohlstand durch Vieh (Landwirtschaft) (this_building) +2 Wachstum pro Runde (this_province) -6 öffentliche Ordnung (Verarmung) (this_province) +0.5% 2nd Class Citizen (this_building) +0.2% Foreigner Population (this_building) 30 livestock (this_building) |
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6 |
Grain Resource Level 4 Granary Complex „Wir können den Hof nicht zum Fluss bringen... also bringen wir den Fluss zum Hof.“ |
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16 | 16808 |
+0.5% Korruption (this_faction) 6 Nahrung (this_region) 250 Wohlstand durch Anbau (Landwirtschaft) (this_building) -8 öffentliche Ordnung (Verarmung) (this_province) +0.7% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) 40 grain (this_building) Export Food Edict: -5 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -3 growth (this_province) |
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7 |
Grain Resource Level 4 Industrialized Pastures Eine große Viehherde ist Gold wert. Laufendes, sich vermehrendes Gold. |
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16 | 16808 |
+0.5% Korruption (this_faction) 800 Wohlstand durch Vieh (Landwirtschaft) (this_building) +4 Wachstum pro Runde (this_province) -8 öffentliche Ordnung (Verarmung) (this_province) +1% 2nd Class Citizen (this_building) +0.3% Foreigner Population (this_building) 40 livestock (this_building) |
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