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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Port Level 1 Port A gateway to the world, the colonies, trade and to war's terrors. |
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2 | 900 |
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2 | ![]() |
Port Level 2 Harbour Harbours provide and promote trade, whilst giving shelter from pirates and storms. |
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3 | 1900 |
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3 | ![]() |
Port Level 3 Docks Command of the sea requires a powerful navy. |
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5 | 3700 |
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4 | ![]() |
Port Level 4 Fish Market Once dried and salted, fish can be traded far and wide. |
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8 | 6100 |
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