

Armoured Archers
Archers who don't just loose volleys, but can take them also.In battle, the archer needed to be peerless. His aim had to be unfailingly precise or else he was next to useless - a mere distraction for a determined enemy force. Arrows had great power and impact but, before the development of the bodkin-point arrowhead, if they were aimed even slightly off target, they would bounce off armour rather than pierce it. The bodkin-point was thinner than its broadhead-point counterpart, and was therefore better at piercing mail and some plate armours due to its smaller surface area. Bodkin-pointed arrowheads were used mainly by the Viking Danes but caught on across Europe. However, they didn't eclipse the more common broadhead-point, which were generally better at cutting through flesh and causing serious, mortal wounds.
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Unit Name Armoured Archers |
Main Unit Key cha_vik_armoured_archers |
Land Unit Key cha_vik_armoured_archers |
Naval Unit Key cha_longship_transport |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 370 |
Recruitment Cost 370 |
Upkeep Cost 90 |
Missile Damage 38 |
├ Missile Weapon att_bow |
├ Projectile att_arrow_bow_normal |
├ Missile Damage 32 |
├ Missile Ap Damage 6 |
└ Base Reload Time 20 |
Accuracy 25 |
Range 150 |
Reload 40 |
Rate of Fire 5 |
Ammunition 14 |
Melee Attack 7 |
Melee Damage 14 |
├ Melee Weapon cha_sax |
├ Melee Base Damage 12 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 2 |
├ Base Defence 2 |
├ Shield cha_none |
└ Shield Defence 0 |
Armour 46 |
├ Armour cha_mail |
├ Armour Defence 46 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity cha_infantry_medium |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 28 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Requires Buildings | |
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Warrior's Hall
(cha_bld_mead_hall_2) Level 1 ![]()
Champion's Hall
(cha_bld_mead_hall_3) Level 2 |
Faction Availability | |
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Age of Charlemagne |