Andalusian Archers
The bow is more powerful fired on foot than from horseback.Although the amount of cavalry fielded by the Umayyads increased over time, the numbers remained biased in favour of infantry (and weight of numbers at that) for much of the early Middle Ages. Drawn from the native Andalusian and north African Berber populations, infantrymen had to be proficient in both melee and skirmishing techniques and carried both axes and bows, so their battlefield role could be changed by the general according to the tactical situation with which they were presented. Despite advances in horse archery elsewhere in the world - and particularly in the east - skirmishing remained primarily an infantry role; horse archers were used, but were not a common sight in western Umayyad armies of the period.
Unit Name Andalusian Archers |
Main Unit Key cha_mus_archers |
Land Unit Key cha_mus_archers |
Naval Unit Key cha_transport |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 54 |
38 |
├ Missile Weapon att_bow |
├ Projectile att_arrow_bow_normal |
├ Missile Damage 32 |
├ Missile Ap Damage 6 |
└ Base Reload Time 20 |
Accuracy 25 |
Range 150 |
Reload 40 |
Rate of Fire 5 |
Ammunition 14 |
Melee Attack 7 |
9 |
├ Melee Weapon cha_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
2 |
├ Base Defence 2 |
├ Shield cha_none |
└ Shield Defence 0 |
6 |
├ Armour cha_cloth |
├ Armour Defence 6 |
└ Shield Armour 0 |
100 |
├ Man Entity cha_infantry_very_light |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 28 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Age of Charlemagne |